OpendTect  7.0
Network::RequestConnection Member List

This is the complete list of members for Network::RequestConnection, including all inherited members.

attachCB(const NotifierAccess &, const CallBack &, bool onlyifnew=false) constCallBacker
attachCB(const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) constCallBacker
attachednotifiers_CallBackerprivate
attachednotifierslock_CallBackermutableprivate
authority_Network::RequestConnectionprivate
CallBacker()CallBacker
CallBacker(const CallBacker &)CallBacker
cDisconnected()Network::RequestConnectioninlinestatic
cInvalidRequest()Network::RequestConnectioninlinestatic
connCloseCB(CallBacker *)Network::RequestConnectionprivate
connectionClosedNetwork::RequestConnection
connectToHost(bool witheventloop)Network::RequestConnectionprivate
createReceiverForCurrentThread()CallBackerstatic
cTimeout()Network::RequestConnectioninlinestatic
dataArrivedCB(CallBacker *)Network::RequestConnectionprivate
detachAllNotifiers() constCallBacker
detachCB(const NotifierAccess &, const CallBack &) constCallBacker
detachCB(const NotifierAccess *notif, const CallBack &cb) constCallBackerinline
doSendPacket(const RequestPacket &, bool waitforfinish)Network::RequestConnectionprivate
errMsg() constNetwork::RequestConnectioninline
errmsg_Network::RequestConnectionmutableprivate
eventloop_Network::RequestConnectionprivate
eventlooplock_Network::RequestConnectionprivate
getNextAlreadyRead(int)Network::RequestConnectionprivate
getNextExternalPacket()Network::RequestConnection
ID() constNetwork::RequestConnectioninline
id_Network::RequestConnectionprivate
isCapsule() constCallBackerinlinevirtual
isMultiThreaded()Network::RequestConnectioninline
isNotifierAttached(const NotifierAccess *) constCallBacker
isOK() constNetwork::RequestConnection
lock_Network::RequestConnectionprivate
newConnectionCB(CallBacker *)Network::RequestConnectionprivate
notifyShutdown(const NotifierAccess *, bool wait) constCallBackerprivate
ourrequestids_Network::RequestConnectionprivate
ownssocket_Network::RequestConnectionprivate
packetArrivedNetwork::RequestConnection
PacketSendDataNetwork::RequestConnectionfriend
pickupPacket(od_int32 reqid, int timeout, int *errorcode=nullptr)Network::RequestConnection
port() constNetwork::RequestConnection
readFromSocket()Network::RequestConnectionprivate
receivedpackets_Network::RequestConnectionprivate
removeReceiverForCurrentThread()CallBackerstatic
RequestConnection(const Authority &, bool multithreaded=true, int connectiontimeout=-1)Network::RequestConnection
RequestConnection(Socket *)Network::RequestConnection
RequestConnectionSender classNetwork::RequestConnectionfriend
requestEnded(od_int32)Network::RequestConnectionprivate
sendPacket(const RequestPacket &, bool waitforfinish=false)Network::RequestConnection
sendqueue_Network::RequestConnectionprivate
sendQueueCB(CallBacker *)Network::RequestConnectionprivate
server() constNetwork::RequestConnection
socket()Network::RequestConnectioninline
socket_Network::RequestConnectionprivate
socketthread_Network::RequestConnectionprivate
socketThreadFunc(CallBacker *)Network::RequestConnectionprivate
stillTrying() constNetwork::RequestConnection
stopReceivingNotifications() constCallBackerinline
timeout_Network::RequestConnectionprivate
trueCaller()CallBackerinlinevirtual
writeToSocket()Network::RequestConnectionprivate
~CallBacker()CallBackervirtual
~RequestConnection()Network::RequestConnection

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