| abort() | Network::Socket | |
| attachCB(const NotifierAccess &, const CallBack &, bool onlyifnew=false) const | CallBacker | |
| attachCB(const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const | CallBacker | |
| attachednotifiers_ | CallBacker | private |
| attachednotifierslock_ | CallBacker | mutableprivate |
| bytesAvailable() const | Network::Socket | |
| CallBacker() | CallBacker | |
| CallBacker(const CallBacker &) | CallBacker | |
| connectToHost(const Authority &, bool wait=true) | Network::Socket | |
| createReceiverForCurrentThread() | CallBacker | static |
| detachAllNotifiers() const | CallBacker | |
| detachCB(const NotifierAccess &, const CallBack &) const | CallBacker | |
| detachCB(const NotifierAccess *notif, const CallBack &cb) const | CallBacker | inline |
| disconnected | Network::Socket | |
| disconnectFromHost(bool wait=false) | Network::Socket | |
| errMsg() const | Network::Socket | inline |
| errmsg_ | Network::Socket | mutableprivate |
| error | Network::Socket | |
| getSocketErrMsg() const | Network::Socket | private |
| isBad() const | Network::Socket | |
| isCapsule() const | CallBacker | inlinevirtual |
| isConnected() const | Network::Socket | |
| isLocal() const | Network::Socket | inline |
| isNotifierAttached(const NotifierAccess *) const | CallBacker | |
| lock_ | Network::Socket | mutableprivate |
| noConnErrMsg() const | Network::Socket | private |
| noeventloop_ | Network::Socket | private |
| notifyShutdown(const NotifierAccess *, bool wait) const | CallBacker | private |
| ownssocket_ | Network::Socket | private |
| qlocalsocket_ | Network::Socket | private |
| qSocket() | Network::Socket | |
| qtcpsocket_ | Network::Socket | private |
| read(BufferString &) const | Network::Socket | |
| read(IOPar &) const | Network::Socket | |
| read(Network::RequestPacket &) const | Network::Socket | |
| readArray(void *, od_int64) const | Network::Socket | |
| readChar(char &) const | Network::Socket | |
| readDouble(double &) const | Network::Socket | |
| readDoubleArray(double *, od_int64) const | Network::Socket | |
| readErrMsg() const | Network::Socket | private |
| ReadError enum value | Network::Socket | |
| readFloat(float &) const | Network::Socket | |
| readFloatArray(float *, od_int64) const | Network::Socket | |
| readInt32(od_int32 &) const | Network::Socket | |
| readInt32Array(od_int32 *, od_int64) const | Network::Socket | |
| readInt64(od_int64 &) const | Network::Socket | |
| readInt64Array(od_int64 *, od_int64) const | Network::Socket | |
| ReadOK enum value | Network::Socket | |
| readShort(short &) const | Network::Socket | |
| readShortArray(short *, od_int64) const | Network::Socket | |
| ReadStatus enum name | Network::Socket | |
| readyRead | Network::Socket | |
| removeReceiverForCurrentThread() | CallBacker | static |
| setTimeout(int ms) | Network::Socket | inline |
| sKeyLocalHost() | Network::Socket | inlinestatic |
| Socket(bool islocal, bool haveeventloop=true) | Network::Socket | |
| Socket(QTcpSocket *, bool haveeventloop=true) | Network::Socket | explicit |
| Socket(QLocalSocket *, bool haveeventloop=true) | Network::Socket | explicit |
| socketcomm_ | Network::Socket | private |
| stopReceivingNotifications() const | CallBacker | inline |
| thread() const | Network::Socket | inline |
| thread_ | Network::Socket | private |
| Timeout enum value | Network::Socket | |
| timeout_ | Network::Socket | private |
| trueCaller() | CallBacker | inlinevirtual |
| waitForConnected() const | Network::Socket | private |
| waitForNewData() const | Network::Socket | private |
| waitForWrite(bool all) const | Network::Socket | private |
| write(const OD::String &) | Network::Socket | |
| write(const IOPar &) | Network::Socket | |
| write(const Network::RequestPacket &, bool wait=false) | Network::Socket | |
| writeArray(const void *, od_int64, bool wait=false) | Network::Socket | |
| writeChar(char) | Network::Socket | |
| writeDouble(double) | Network::Socket | |
| writeDoubleArray(const double *, od_int64, bool wait=false) | Network::Socket | |
| writeFloat(float) | Network::Socket | |
| writeFloatArray(const float *, od_int64, bool wait=false) | Network::Socket | |
| writeInt32(od_int32) | Network::Socket | |
| writeInt32Array(const od_int32 *, od_int64, bool wait=false) | Network::Socket | |
| writeInt64(od_int64) | Network::Socket | |
| writeInt64Array(const od_int64 *, od_int64, bool wait=false) | Network::Socket | |
| writeShort(short) | Network::Socket | |
| writeShortArray(const short *, od_int64, bool wait=false) | Network::Socket | |
| ~CallBacker() | CallBacker | virtual |
| ~Socket() | Network::Socket | |