OpendTect  6.3
Network::RequestConnection Member List

This is the complete list of members for Network::RequestConnection, including all inherited members.

attachCB(const NotifierAccess &, const CallBack &, bool onlyifnew=false) const CallBacker
attachCB(const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const CallBacker
CallBacker()CallBacker
CallBacker(const CallBacker &)CallBacker
cDisconnected()Network::RequestConnectioninlinestatic
cInvalidRequest()Network::RequestConnectioninlinestatic
connCloseCB(CallBacker *)Network::RequestConnectionprivate
connectionClosedNetwork::RequestConnection
connectToHost(bool witheventloop)Network::RequestConnectionprivate
createReceiverForCurrentThread()CallBackerstatic
cTimeout()Network::RequestConnectioninlinestatic
dataArrivedCB(CallBacker *)Network::RequestConnectionprivate
detachAllNotifiers() const CallBackerprotected
detachCB(const NotifierAccess &, const CallBack &) const CallBacker
detachCB(const NotifierAccess *notif, const CallBack &cb) const CallBackerinline
doSendPacket(const RequestPacket &, bool waitforfinish)Network::RequestConnectionprivate
errMsg() const Network::RequestConnectioninline
errmsg_Network::RequestConnectionprivate
eventloop_Network::RequestConnectionprivate
eventlooplock_Network::RequestConnectionprivate
getNextAlreadyRead(int)Network::RequestConnectionprivate
getNextExternalPacket()Network::RequestConnection
ID() const Network::RequestConnectioninline
id_Network::RequestConnectionprivate
isCapsule() const CallBackerinlinevirtual
isMultiThreaded()Network::RequestConnectioninline
isNotifierAttached(const NotifierAccess *) const CallBacker
isOK() const Network::RequestConnection
lock_Network::RequestConnectionprivate
mODTextTranslationClass(RequestConnection)Network::RequestConnectionprivate
newConnectionCB(CallBacker *)Network::RequestConnectionprivate
ourrequestids_Network::RequestConnectionprivate
ownssocket_Network::RequestConnectionprivate
packetArrivedNetwork::RequestConnection
PacketSendDataNetwork::RequestConnectionfriend
pickupPacket(od_int32 reqid, int timeout, int *errorcode=0)Network::RequestConnection
port() const Network::RequestConnectioninline
readFromSocket()Network::RequestConnectionprivate
receivedpackets_Network::RequestConnectionprivate
removeReceiverForCurrentThread()CallBackerstatic
RequestConnection(const char *servername, unsigned short serverport, bool multithreaded=true, int connectiontimeout=-1)Network::RequestConnection
RequestConnection(Socket *)Network::RequestConnection
RequestConnectionSender classNetwork::RequestConnectionfriend
requestEnded(od_int32)Network::RequestConnectionprivate
sendPacket(const RequestPacket &, bool waitforfinish=false)Network::RequestConnection
sendqueue_Network::RequestConnectionprivate
sendQueueCB(CallBacker *)Network::RequestConnectionprivate
server() const Network::RequestConnectioninline
servername_Network::RequestConnectionprivate
serverport_Network::RequestConnectionprivate
socket()Network::RequestConnectioninline
socket_Network::RequestConnectionprivate
socketthread_Network::RequestConnectionprivate
socketThreadFunc(CallBacker *)Network::RequestConnectionprivate
stillTrying() const Network::RequestConnection
stopReceivingNotifications() const CallBackerinline
timeout_Network::RequestConnectionprivate
writeToSocket()Network::RequestConnectionprivate
~CallBacker()CallBackervirtual
~RequestConnection()Network::RequestConnection

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2017