31 virtual char nrComponents()
const = 0;
36 virtual bool hasAlpha()
const;
37 virtual bool setSize(
int,
int) = 0;
38 virtual int getSize(
bool xdir)
const = 0;
39 virtual Color get(int,int)
const = 0;
40 virtual bool set(int,int,
const Color&) = 0;
43 virtual int bufferSize()
const;
44 virtual void fill(
unsigned char*)
const;
50 virtual bool put(
const unsigned char*,
bool xdir_slowest=
true,
51 bool with_opacity=
false);
56 virtual bool blendWith(
const RGBImage& sourceimage,
57 bool blendtransparency =
false,
58 unsigned char blendtransparencyval = 0,
59 bool blendequaltransparency =
false,
60 bool with_opacity=
false);
74 virtual bool putFromBitmap(
const unsigned char* bitmap,
75 const unsigned char* mask = 0);
77 virtual const unsigned char*
getData()
const {
return 0; }
78 virtual unsigned char*
getData() {
return 0; }
100 static void setImageLoader(RGBImageLoader*);
104 virtual ~RGBImageLoader();
#define mExpClass(module)
Definition: commondefs.h:157
virtual unsigned char * getData()
Definition: odimage.h:78
Definition: uistring.h:88
Class To load image files, and return the image data in RGBImage object.
Definition: odimage.h:85
OpendTect.
Definition: commontypes.h:25
Color is an RGB color object, with a transparancy. The storage is in a 4-byte integer, similar to Qt.
Definition: color.h:24
Class for Red, Green, Blue image.
Definition: odimage.h:26
virtual const unsigned char * getData() const
Definition: odimage.h:77
virtual ~RGBImage()
Definition: odimage.h:29
static PtrMan< RGBImageLoader > imageloader_
Definition: odimage.h:96