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| | PointSet () |
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| int | addPoint (const Coord3 &) |
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| void | clear () |
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| virtual const char * | getClassName () const |
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| const Coord3 | getPoint (int posidx) const |
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| const Coord3 | getPoint (int, bool scenespace) const |
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| int | getPointSize () const |
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| void | removeAllPoints () |
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| void | setDisplayTransformation (const visBase::Transformation *) |
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| void | setPointSize (int) |
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| int | size () const |
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| | VertexShape () |
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| void | addPrimitiveSet (Geometry::PrimitiveSet *) |
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| void | coordinatesChangedCB (CallBacker *) |
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| void | dirtyCoordinates () |
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| void | enableCoordinatesChangedCB (bool yn) |
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| void | forceRedraw (bool=true) |
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| virtual Coordinates * | getCoordinates () |
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| virtual const Coordinates * | getCoordinates () const |
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| const visBase::Transformation * | getDisplayTransformation () const |
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| int | getNormalBindType () |
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| Normals * | getNormals () |
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| const Normals * | getNormals () const |
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| Coord3 | getOsgNormal (int) const |
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| Geometry::PrimitiveSet * | getPrimitiveSet (int) |
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| TextureCoords * | getTextureCoords () |
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| const TextureCoords * | getTextureCoords () const |
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| const unsigned char * | getTextureData (int &, int &, int &) const |
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| void | materialChangeCB (CallBacker *) |
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| int | nrPrimitiveSets () const |
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| void | removeAllPrimitiveSets () |
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| void | removePrimitiveSet (const Geometry::PrimitiveSet *) |
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| void | removeSwitch () |
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| void | setAttribAndMode (osg::StateAttribute *) |
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| void | setColorBindType (BindType) |
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| virtual void | setCoordinates (Coordinates *coords) |
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| virtual void | setLineStyle (const OD::LineStyle &) |
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| void | setMaterial (Material *mt) |
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| void | setNormalBindType (BindType) |
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| void | setNormals (Normals *) |
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| void | setPrimitiveType (Geometry::PrimitiveSet::PrimitiveType) |
| | Should be called before adding statesets. More...
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| void | setTextureChannels (TextureChannels *) |
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| void | setTextureCoords (TextureCoords *) |
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| virtual void | touchPrimitiveSet (int) |
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| void | updatePartialGeometry (Interval< int >) |
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| bool | useOsgAutoNormalComputation () const |
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| void | useOsgAutoNormalComputation (bool) |
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| void | useVertexBufferRender (bool yn) |
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| void | enableRenderLighting (bool) |
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| void | fillPar (IOPar &) const |
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| Material * | getMaterial () |
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| const Material * | getMaterial () const |
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| int | getMaterialBinding () const |
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| void | setMaterialBinding (int) |
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| void | setRenderMode (RenderMode) |
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| int | usePar (const IOPar &) |
| | osg default render lighting is on More...
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| NotifierAccess * | deSelection () |
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| virtual bool | getBoundingBox (Coord3 &min, Coord3 &max) const |
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| virtual NotifierAccess * | rightClicked () |
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| const EventInfo * | rightClickedEventInfo () const |
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| const TypeSet< int > * | rightClickedPath () const |
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| bool | selectable () const |
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| NotifierAccess * | selection () |
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| virtual void | setSceneEventCatcher (EventCatcher *) |
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| void | setSelectable (bool yn) |
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| template<class T > |
| T * | addNodeState (T *ns) |
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| void | deSelect () const |
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| void | enableTraversal (unsigned int mask, bool yn=true) |
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| virtual const char * | errMsg () const |
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| SoNode * | getInventorNode () |
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| const SoNode * | getInventorNode () const |
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| virtual BufferString | getName () const |
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| NodeState * | getNodeState (int idx) |
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| virtual float | getPixelDensity () const |
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| int | id () const |
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| virtual bool | isOK () const |
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| virtual bool | isOn () const |
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| bool | isPickable (bool actively=true) const |
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| virtual bool | isRightHandSystem () const |
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| virtual bool | isSelected () const |
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| bool | isTraversalEnabled (unsigned int mask) const |
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| virtual const OD::String & | name () const |
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| osg::Node * | osgNode (bool skipswitch=false) |
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| const osg::Node * | osgNode (bool skipswitch=false) const |
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| NodeState * | removeNodeState (NodeState *) |
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| virtual bool | rightClickable () const |
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| void | select () const |
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| bool | serialize (const char *filename, bool binary=false) |
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| void | setID (int nid) |
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| virtual void | setName (const char *) |
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| void | setName (const uiString &uistr) |
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| void | setParent (DataObjectGroup *g) |
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| void | setPickable (bool actively, bool passively=true) |
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| virtual void | setPixelDensity (float dpi) |
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| virtual void | setRightHandSystem (bool yn) |
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| void | setUiName (const uiString &) |
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| virtual bool | turnOn (bool yn) |
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| uiString | uiName () const |
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| void | updateSel () const |
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| | NamedCallBacker (const char *nm=0) |
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| | NamedCallBacker (const NamedCallBacker &) |
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| virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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| bool | operator== (const NamedCallBacker &oth) const |
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| bool | operator== (const NamedObject &oth) const |
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| | CallBacker () |
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| | CallBacker (const CallBacker &) |
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| virtual | ~CallBacker () |
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| bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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| bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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| void | detachAllNotifiers () const |
| | Call from the destructor of your inherited object. More...
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| void | detachCB (const NotifierAccess &, const CallBack &) const |
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| void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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| virtual bool | isCapsule () const |
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| bool | isNotifierAttached (const NotifierAccess *) const |
| | Only for debugging purposes, don't use. More...
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| void | stopReceivingNotifications () const |
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| | NamedObject (const char *nm=nullptr) |
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| | NamedObject (const NamedObject &oth) |
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| virtual | ~NamedObject () |
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| bool | getNameFromPar (const IOPar &) |
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| NamedObject & | operator= (const NamedObject &) |
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| bool | operator== (const NamedObject &oth) const |
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| virtual | ~ObjectWithName () |
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| bool | hasName (const char *nm) const |
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| bool | hasName (const name_type &nm) const |
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| void | putNameInPar (IOPar &) const |
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