Array2D<float>& + statistics.
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#include <array2dbitmap.h>
Array2D<float>& + statistics.
<>
◆ A2DBitMapInpData()
| A2DBitMapInpData::A2DBitMapInpData |
( |
const Array2D< float > & | | ) |
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◆ ~A2DBitMapInpData()
| virtual A2DBitMapInpData::~A2DBitMapInpData |
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| ) |
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virtual |
◆ collectData()
| void A2DBitMapInpData::collectData |
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| ) |
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◆ midVal()
| virtual float A2DBitMapInpData::midVal |
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| ) |
const |
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virtual |
◆ mOD_DisableCopy()
◆ scale()
| Interval< float > A2DBitMapInpData::scale |
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const Interval< float > & | clipratio, |
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float | midval ) const |
◆ clipper_
◆ data_
| const Array2D<float>& A2DBitMapInpData::data_ |
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protected |