FaultStickSet to Fault3D converter.
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#include <emfsstofault3d.h>
◆ FSStoFault3DConverter()
◆ ~FSStoFault3DConverter()
| virtual EM::FSStoFault3DConverter::~FSStoFault3DConverter |
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◆ convert()
| bool EM::FSStoFault3DConverter::convert |
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bool | forimport | ) |
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◆ geometricSort()
| void EM::FSStoFault3DConverter::geometricSort |
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double | zscale, |
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bool | forimport ) |
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protected |
◆ preferHorPicked()
| bool EM::FSStoFault3DConverter::preferHorPicked |
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const |
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protected |
◆ readSection()
| bool EM::FSStoFault3DConverter::readSection |
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◆ readSectionForImport()
| bool EM::FSStoFault3DConverter::readSectionForImport |
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◆ resolveUdfNormals()
| void EM::FSStoFault3DConverter::resolveUdfNormals |
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◆ selectSticks()
| void EM::FSStoFault3DConverter::selectSticks |
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bool | selhorpicked | ) |
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◆ untwistSticks()
| void EM::FSStoFault3DConverter::untwistSticks |
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double | zscale | ) |
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◆ writeSection()
| bool EM::FSStoFault3DConverter::writeSection |
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const |
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◆ curfssg_
◆ fault3d_
| Fault3D& EM::FSStoFault3DConverter::fault3d_ |
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◆ fss_
◆ setup_
| Setup EM::FSStoFault3DConverter::setup_ |
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protected |
◆ sticks_