#include <indexedshape.h>
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| | ExplicitIndexedShape () |
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| | ~ExplicitIndexedShape () |
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| int | addGeometry (IndexedGeometry *ig) |
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| Coord3List * | normalCoordList () |
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| const Coord3List * | normalCoordList () const |
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| void | removeFromGeometries (const IndexedGeometry *ig) |
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| void | removeFromGeometries (int geoidx) |
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| Coord3List * | textureCoordList () |
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| const Coord3List * | textureCoordList () const |
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| virtual | ~IndexedShape () |
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| Coord3List * | coordList () |
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| const Coord3List * | coordList () const |
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| virtual bool | createsNormals () const |
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| virtual bool | createsTextureCoords () const |
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| ObjectSet< IndexedGeometry > & | getGeometry () |
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| const ObjectSet< IndexedGeometry > & | getGeometry () const |
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| int | getVersion () const |
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| virtual bool | needsUpdate () const |
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| Coord3List * | normalCoordList () |
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| const Coord3List * | normalCoordList () const |
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| virtual void | removeAll (bool deep) |
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| virtual void | setCoordList (Coord3List *cl, Coord3List *nl=0, Coord3List *texturecoords=0, bool createnew=true) |
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| virtual void | setRightHandedNormals (bool) |
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| Coord3List * | textureCoordList () |
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| const Coord3List * | textureCoordList () const |
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| virtual bool | update (bool forceall, TaskRunner *=0) |
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| | CallBacker () |
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| | CallBacker (const CallBacker &) |
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| virtual | ~CallBacker () |
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| bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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| bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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| void | detachAllNotifiers () const |
| | Call from the destructor of your inherited object.
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| void | detachCB (const NotifierAccess &, const CallBack &) const |
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| void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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| virtual bool | isCapsule () const |
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| bool | isNotifierAttached (const NotifierAccess *) const |
| | Only for debugging purposes, don't use.
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| CallBacker & | operator= (const CallBacker &)=delete |
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| void | stopReceivingNotifications () const |
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| virtual CallBacker * | trueCaller () |
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◆ ExplicitIndexedShape()
| Geometry::ExplicitIndexedShape::ExplicitIndexedShape |
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◆ ~ExplicitIndexedShape()
| Geometry::ExplicitIndexedShape::~ExplicitIndexedShape |
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◆ addGeometry()
◆ normalCoordList() [1/2]
| Coord3List * Geometry::ExplicitIndexedShape::normalCoordList |
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inline |
◆ normalCoordList() [2/2]
| const Coord3List * Geometry::ExplicitIndexedShape::normalCoordList |
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const |
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inline |
◆ removeFromGeometries() [1/2]
| void Geometry::ExplicitIndexedShape::removeFromGeometries |
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const IndexedGeometry * | ig | ) |
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◆ removeFromGeometries() [2/2]
| void Geometry::ExplicitIndexedShape::removeFromGeometries |
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int | geoidx | ) |
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◆ textureCoordList() [1/2]
| Coord3List * Geometry::ExplicitIndexedShape::textureCoordList |
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inline |
◆ textureCoordList() [2/2]
| const Coord3List * Geometry::ExplicitIndexedShape::textureCoordList |
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const |
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inline |