#include <randomlinegeom.h>
◆ RandomLineSet() [1/2]
| Geometry::RandomLineSet::RandomLineSet |
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◆ RandomLineSet() [2/2]
| Geometry::RandomLineSet::RandomLineSet |
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const RandomLine & | , |
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double | dist, |
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bool | parallel ) |
◆ ~RandomLineSet()
| virtual Geometry::RandomLineSet::~RandomLineSet |
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virtual |
◆ addLine()
| void Geometry::RandomLineSet::addLine |
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RandomLine & | | ) |
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◆ createParallelLines()
| void Geometry::RandomLineSet::createParallelLines |
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const Line2 & | baseline, |
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double | dist ) |
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protected |
◆ getGeometry() [1/2]
◆ getGeometry() [2/2]
◆ getRandomLine() [1/2]
| RandomLine * Geometry::RandomLineSet::getRandomLine |
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int | | ) |
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◆ getRandomLine() [2/2]
| const RandomLine * Geometry::RandomLineSet::getRandomLine |
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int | | ) |
const |
◆ insertLine()
| void Geometry::RandomLineSet::insertLine |
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RandomLine & | , |
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int | idx ) |
◆ isEmpty()
| bool Geometry::RandomLineSet::isEmpty |
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const |
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inline |
◆ limitTo()
◆ lines()
◆ pars() [1/2]
| IOPar & Geometry::RandomLineSet::pars |
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inline |
◆ pars() [2/2]
| const IOPar & Geometry::RandomLineSet::pars |
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const |
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inline |
◆ removeLine()
| void Geometry::RandomLineSet::removeLine |
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int | idx | ) |
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◆ setEmpty()
| void Geometry::RandomLineSet::setEmpty |
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◆ size()
| int Geometry::RandomLineSet::size |
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const |
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inline |
◆ lines_
◆ pars_
| IOPar& Geometry::RandomLineSet::pars_ |
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protected |