OpendTect 8.0
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Public Member Functions | Protected Member Functions | Protected Attributes | Friends | List of all members
Vel::GriddedFunction Class Reference

#include <velocityfunctiongrid.h>

Inheritance diagram for Vel::GriddedFunction:
[legend]

Public Member Functions

 GriddedFunction (GriddedSource &)
 
bool fetchSources ()
 
ZSampling getAvailableZ () const override
 
Gridder2DgetGridder ()
 
bool isInfluencedBy (const BinID &) const
 
bool moveTo (const BinID &) override
 
void setGridder (const Gridder2D &)
 I will clone.
 
void setLayerModel (const InterpolationLayerModel *)
 
- Public Member Functions inherited from Vel::Function
const BinIDgetBinID () const
 
virtual const VelocityDescgetDesc () const
 
const ZSamplinggetDesiredZ () const
 
const FunctionSourcegetSource () const
 
float getVelocity (float z) const
 
virtual void removeCache ()
 
FunctionsetDesiredZRange (const ZSampling &)
 
FunctionsetGeomID (const Pos::GeomID &)
 
virtual FunctionsetZDomain (const ZDomain::Info &)
 
const UnitOfMeasurevelUnit () const
 
virtual const ZDomain::InfozDomain () const
 
bool zInFeet () const
 
bool zInMeter () const
 
bool zIsTime () const
 
- Public Member Functions inherited from RefCount::Referenced
void addObserver (WeakPtrBase *obs)
 Not for normal use. May become private.
 
int nrRefs () const
 Only for expert use.
 
void ref () const
 
bool refIfReffed () const
 Don't use in production, for debugging.
 
void removeObserver (WeakPtrBase *obs)
 Not for normal use. May become private.
 
bool tryRef () const
 Not for normal use. May become private.
 
void unRef () const
 
void unRefNoDelete () const
 

Protected Member Functions

 ~GriddedFunction ()
 
bool computeVelocity (float z0, float dz, int sz, float *res) const override
 
void fetchPerfectFit (const BinID &)
 
ConstRefMan< FunctiongetInputFunction (const BinID &bid, int &source)
 
- Protected Member Functions inherited from Vel::Function
 Function (FunctionSource &)
 
virtual ~Function ()
 
FunctioncopyDescFrom (const FunctionSource &)
 
- Protected Member Functions inherited from RefCount::Referenced
 Referenced ()
 
 Referenced (const Referenced &)
 
virtual ~Referenced ()
 
Referencedoperator= (const Referenced &)
 

Protected Attributes

const Functiondirectsource_ = nullptr
 
Gridder2Dgridder_ = nullptr
 
TypeSet< float > gridvalues_
 
const InterpolationLayerModellayermodel_ = nullptr
 
TypeSet< int > sources_
 
ObjectSet< const Functionvelocityfunctions_
 
- Protected Attributes inherited from Vel::Function
BinID bid_
 
ZSampling desiredrg_
 
Pos::GeomID geomid_
 
FunctionSourcesource_
 

Friends

class GriddedSource
 

Additional Inherited Members

- Static Public Member Functions inherited from RefCount::Referenced
static bool isSane (const Referenced *)
 

Detailed Description

A velocity funcion where the velocity is computed from Residual Moveout picks.

<>

Constructor & Destructor Documentation

◆ GriddedFunction()

Vel::GriddedFunction::GriddedFunction ( GriddedSource & )

◆ ~GriddedFunction()

Vel::GriddedFunction::~GriddedFunction ( )
protected

Member Function Documentation

◆ computeVelocity()

bool Vel::GriddedFunction::computeVelocity ( float z0,
float dz,
int sz,
float * res ) const
overrideprotectedvirtual

Implements Vel::Function.

◆ fetchPerfectFit()

void Vel::GriddedFunction::fetchPerfectFit ( const BinID & )
protected

◆ fetchSources()

bool Vel::GriddedFunction::fetchSources ( )

◆ getAvailableZ()

ZSampling Vel::GriddedFunction::getAvailableZ ( ) const
overridevirtual

Implements Vel::Function.

◆ getGridder()

Gridder2D * Vel::GriddedFunction::getGridder ( )
inline

◆ getInputFunction()

ConstRefMan< Function > Vel::GriddedFunction::getInputFunction ( const BinID & bid,
int & source )
protected

◆ isInfluencedBy()

bool Vel::GriddedFunction::isInfluencedBy ( const BinID & ) const

◆ moveTo()

bool Vel::GriddedFunction::moveTo ( const BinID & )
overridevirtual

Reimplemented from Vel::Function.

◆ setGridder()

void Vel::GriddedFunction::setGridder ( const Gridder2D & )

I will clone.

◆ setLayerModel()

void Vel::GriddedFunction::setLayerModel ( const InterpolationLayerModel * )

Friends And Related Symbol Documentation

◆ GriddedSource

friend class GriddedSource
friend

Member Data Documentation

◆ directsource_

const Function* Vel::GriddedFunction::directsource_ = nullptr
protected

◆ gridder_

Gridder2D* Vel::GriddedFunction::gridder_ = nullptr
protected

◆ gridvalues_

TypeSet<float> Vel::GriddedFunction::gridvalues_
mutableprotected

◆ layermodel_

const InterpolationLayerModel* Vel::GriddedFunction::layermodel_ = nullptr
protected

◆ sources_

TypeSet<int> Vel::GriddedFunction::sources_
protected

◆ velocityfunctions_

ObjectSet<const Function> Vel::GriddedFunction::velocityfunctions_
protected

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