OpendTect 8.0
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Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | List of all members
WellTie::PickSetMgr Class Reference

#include <welltiepickset.h>

Inheritance diagram for WellTie::PickSetMgr:
[legend]

Public Member Functions

 PickSetMgr (PickData &)
 
 ~PickSetMgr ()
 
void addPick (float, bool, const SeisTrc *trc=0)
 
void addPick (float, float)
 
void clearAllPicks ()
 
void clearLastPicks ()
 
float findEvent (const SeisTrc &, float) const
 
const char * getEventType () const
 
void getEventTypes (BufferStringSet &) const
 
bool isPick () const
 
bool isSynthSeisSameSize () const
 
const TypeSet< Marker > & seisPickSet () const
 
void setEventType (const char *)
 
void setPickSetPos (bool issynth, int idx, float z)
 
void sortByPos ()
 
const TypeSet< Marker > & synthPickSet () const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object.
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use.
 
CallBackeroperator= (const CallBacker &)=delete
 
void stopReceivingNotifications () const
 
virtual CallBackertrueCaller ()
 

Public Attributes

VSEvent::Type evtype_
 
bool lastpicksynth_
 
Notifier< PickSetMgrpickadded
 

Protected Member Functions

void sortByPos (TypeSet< Marker > &)
 

Protected Attributes

TypeSet< Marker > & seispickset_
 
TypeSet< Marker > & synthpickset_
 

Additional Inherited Members

- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 

Detailed Description

<>

Constructor & Destructor Documentation

◆ PickSetMgr()

WellTie::PickSetMgr::PickSetMgr ( PickData & )

◆ ~PickSetMgr()

WellTie::PickSetMgr::~PickSetMgr ( )

Member Function Documentation

◆ addPick() [1/2]

void WellTie::PickSetMgr::addPick ( float ,
bool ,
const SeisTrc * trc = 0 )

◆ addPick() [2/2]

void WellTie::PickSetMgr::addPick ( float ,
float  )

◆ clearAllPicks()

void WellTie::PickSetMgr::clearAllPicks ( )

◆ clearLastPicks()

void WellTie::PickSetMgr::clearLastPicks ( )

◆ findEvent()

float WellTie::PickSetMgr::findEvent ( const SeisTrc & ,
float  ) const

◆ getEventType()

const char * WellTie::PickSetMgr::getEventType ( ) const

◆ getEventTypes()

void WellTie::PickSetMgr::getEventTypes ( BufferStringSet & ) const

◆ isPick()

bool WellTie::PickSetMgr::isPick ( ) const

◆ isSynthSeisSameSize()

bool WellTie::PickSetMgr::isSynthSeisSameSize ( ) const

◆ seisPickSet()

const TypeSet< Marker > & WellTie::PickSetMgr::seisPickSet ( ) const
inline

◆ setEventType()

void WellTie::PickSetMgr::setEventType ( const char * )

◆ setPickSetPos()

void WellTie::PickSetMgr::setPickSetPos ( bool issynth,
int idx,
float z )

◆ sortByPos() [1/2]

void WellTie::PickSetMgr::sortByPos ( )

◆ sortByPos() [2/2]

void WellTie::PickSetMgr::sortByPos ( TypeSet< Marker > & )
protected

◆ synthPickSet()

const TypeSet< Marker > & WellTie::PickSetMgr::synthPickSet ( ) const
inline

Member Data Documentation

◆ evtype_

VSEvent::Type WellTie::PickSetMgr::evtype_

◆ lastpicksynth_

bool WellTie::PickSetMgr::lastpicksynth_

◆ pickadded

Notifier<PickSetMgr> WellTie::PickSetMgr::pickadded

◆ seispickset_

TypeSet<Marker>& WellTie::PickSetMgr::seispickset_
protected

◆ synthpickset_

TypeSet<Marker>& WellTie::PickSetMgr::synthpickset_
protected

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