Definition of z-domain.
More...
#include <zdomain.h>
Definition of z-domain.
<>
◆ ~Def()
◆ Def() [1/2]
| ZDomain::Def::Def |
( |
const char * | ky, |
|
|
const uiString & | usrnm, |
|
|
const char * | defun, |
|
|
int | usrfac = 1 ) |
◆ Def() [2/2]
| ZDomain::Def::Def |
( |
const Info & | | ) |
|
|
delete |
◆ add()
| static bool ZDomain::Def::add |
( |
Def * | | ) |
|
|
static |
◆ entityStr()
| const char * ZDomain::Def::entityStr |
( |
| ) |
const |
|
inline |
◆ get() [1/2]
| static const Def & ZDomain::Def::get |
( |
const char * | | ) |
|
|
static |
◆ get() [2/2]
| static const Def & ZDomain::Def::get |
( |
const IOPar & | | ) |
|
|
static |
◆ getLabel()
| uiString ZDomain::Def::getLabel |
( |
| ) |
const |
returns userName plus Unit
◆ getRange()
| uiString ZDomain::Def::getRange |
( |
| ) |
const |
returns userName plus Range
◆ isDepth()
| bool ZDomain::Def::isDepth |
( |
| ) |
const |
◆ isSI()
| bool ZDomain::Def::isSI |
( |
| ) |
const |
◆ isTime()
| bool ZDomain::Def::isTime |
( |
| ) |
const |
◆ key()
| const char * ZDomain::Def::key |
( |
| ) |
const |
|
inline |
◆ nrZDecimals()
| int ZDomain::Def::nrZDecimals |
( |
float | zstep | ) |
const |
◆ operator!=()
| bool ZDomain::Def::operator!= |
( |
const Def & | def | ) |
const |
|
inline |
◆ operator==()
| bool ZDomain::Def::operator== |
( |
const Def & | def | ) |
const |
|
inline |
◆ set()
| void ZDomain::Def::set |
( |
IOPar & | | ) |
const |
◆ uiUnitStr()
| uiString ZDomain::Def::uiUnitStr |
( |
bool | withparens = false | ) |
const |
◆ unitStr()
| const char * ZDomain::Def::unitStr |
( |
bool | withparens = false | ) |
const |
In case of depth, ft or m will come from SurvInfo.
◆ userFactor()
| int ZDomain::Def::userFactor |
( |
| ) |
const |
|
inline |
◆ userName()
| uiString ZDomain::Def::userName |
( |
| ) |
const |
|
inline |
◆ defunit_
◆ key_
◆ usrfac_
| int ZDomain::Def::usrfac_ |
|
protected |
usually 1 or 1000, not FeetFac
◆ usrnm_