#include <uiattribsetbuild.h>
◆ Setup()
| uiAttribDescSetBuild::Setup::Setup |
( |
bool | for2d | ) |
|
◆ ~Setup()
| uiAttribDescSetBuild::Setup::~Setup |
( |
| ) |
|
◆ is2d
| bool uiAttribDescSetBuild::Setup::is2d |
◆ showdepthonlyattrs
| bool uiAttribDescSetBuild::Setup::showdepthonlyattrs |
◆ showhidden
| bool uiAttribDescSetBuild::Setup::showhidden |
◆ showps
| bool uiAttribDescSetBuild::Setup::showps |
◆ showsteering
| bool uiAttribDescSetBuild::Setup::showsteering |
◆ showtimeonlyattrs
| bool uiAttribDescSetBuild::Setup::showtimeonlyattrs |
◆ showusingtrcpos
| bool uiAttribDescSetBuild::Setup::showusingtrcpos |
◆ singletraceonly
| bool uiAttribDescSetBuild::Setup::singletraceonly |