OpendTect-6_4  6.4
BendPointBasedMathFunction< xT, yT > Member List

This is the complete list of members for BendPointBasedMathFunction< xT, yT >, including all inherited members.

add(xT x, yT y)BendPointBasedMathFunction< xT, yT >inline
baseIdx(xT) const BendPointBasedMathFunction< xT, yT >inlineprotected
BendPointBasedMathFunction(InterpolType t=Linear, ExtrapolType extr=EndVal)BendPointBasedMathFunction< xT, yT >inline
EndVal enum valueBendPointBasedMathFunction< xT, yT >
extrapol_BendPointBasedMathFunction< xT, yT >protected
extrapolate() const BendPointBasedMathFunction< xT, yT >inline
extrapolateType() const BendPointBasedMathFunction< xT, yT >inline
ExtraPolGradient enum valueBendPointBasedMathFunction< xT, yT >
ExtrapolType enum nameBendPointBasedMathFunction< xT, yT >
getNDValue(const xT *p) const BendPointBasedMathFunction< xT, yT >inlinevirtual
getNrDim() constMathFunction< yT, xT >inlinevirtual
getValue(xT x) const BendPointBasedMathFunction< xT, yT >inlinevirtual
InterpolType enum nameBendPointBasedMathFunction< xT, yT >
interpolType() const BendPointBasedMathFunction< xT, yT >inline
interpVal(xT) const BendPointBasedMathFunction< xT, yT >inlineprotected
isEmpty() const BendPointBasedMathFunction< xT, yT >inline
itype_BendPointBasedMathFunction< xT, yT >protected
Linear enum valueBendPointBasedMathFunction< xT, yT >
None enum valueBendPointBasedMathFunction< xT, yT >
outsideVal(xT) const BendPointBasedMathFunction< xT, yT >inlineprotected
Poly enum valueBendPointBasedMathFunction< xT, yT >
remove(int idx)BendPointBasedMathFunction< xT, yT >inline
setEmpty()BendPointBasedMathFunction< xT, yT >inline
setExtrapolateType(ExtrapolType t)BendPointBasedMathFunction< xT, yT >inline
setInterpolType(InterpolType t)BendPointBasedMathFunction< xT, yT >inline
setXValue(int idx, xT x)BendPointBasedMathFunction< xT, yT >inline
size() const BendPointBasedMathFunction< xT, yT >inline
Snap enum valueBendPointBasedMathFunction< xT, yT >
snapVal(xT) const BendPointBasedMathFunction< xT, yT >inlineprotected
x_BendPointBasedMathFunction< xT, yT >protected
xVals() const BendPointBasedMathFunction< xT, yT >inline
y_BendPointBasedMathFunction< xT, yT >protected
yVals() const BendPointBasedMathFunction< xT, yT >inline
~MathFunctionND()MathFunctionND< yT, xT >inlinevirtual

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