OpendTect-6_4  6.4
visBase::SceneColTab Member List

This is the complete list of members for visBase::SceneColTab, including all inherited members.

addChild(osg::Node *)visBase::VisualObjectImplprotected
addNodeState(T *ns)visBase::DataObjectinline
aspratio_visBase::SceneColTabprotected
attachCB(NotifierAccess &, const CallBack &, bool onlyifnew=false)CallBacker
attachCB(NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false)CallBackerinline
Bottom enum valuevisBase::SceneColTab
CallBacker()CallBacker
CallBacker(const CallBacker &)CallBacker
childIndex(const osg::Node *) const visBase::VisualObjectImplprotected
create()visBase::SceneColTabinlinestatic
createInternal()visBase::SceneColTabinlineprivatestatic
DataObject()visBase::DataObjectprotected
deSelect() const visBase::DataObject
deSelection()visBase::VisualObjectinlinevirtual
detachAllNotifiers()CallBackerprotected
detachCB(NotifierAccess &, const CallBack &)CallBacker
detachCB(NotifierAccess *notif, const CallBack &cb)CallBackerinline
doAddNodeState(NodeState *ns)visBase::DataObjectprotected
enableTraversal(unsigned int mask, bool yn=true)visBase::DataObject
errMsg() const visBase::DataObjectinlinevirtual
fillPar(IOPar &) const visBase::VisualObjectImplvirtual
flipseq_visBase::SceneColTabprotected
fontsize_visBase::SceneColTabprotected
getBoundingBox(Coord3 &min, Coord3 &max) const visBase::VisualObjectvirtual
getClassName() const visBase::SceneColTabvirtual
getCommonViewer()visBase::DataObjectstatic
getDefaultPixelDensity()visBase::DataObjectstatic
getDisplayTransformation() const visBase::DataObjectinlinevirtual
getID(const osg::Node *)visBase::DataObjectstatic
getInventorNode()visBase::DataObjectinline
getInventorNode() const visBase::DataObjectinline
getMaterial() const visBase::VisualObjectImplinline
getMaterial()visBase::VisualObjectImplvirtual
getNodeState(int idx)visBase::DataObject
getOrientation() const visBase::SceneColTabinline
getPixelDensity() const visBase::DataObjectvirtual
getPos() const visBase::SceneColTabinline
getSize()visBase::SceneColTab
getStateSet()visBase::DataObjectprotectedvirtual
getStaticClassName()visBase::SceneColTabstatic
height_visBase::SceneColTabprotected
horizontal_visBase::SceneColTabprotected
id() const visBase::DataObjectinline
initClass()visBase::SceneColTabstatic
insertChild(int pos, osg::Node *)visBase::VisualObjectImplprotected
isNotifierAttached(NotifierAccess *) const CallBacker
isOK() const visBase::DataObjectinlinevirtual
isOn() const visBase::DataObjectvirtual
isPickable(bool actively=true) const visBase::DataObject
isRightHandSystem() const visBase::VisualObjectImplinlinevirtual
isSelected() const visBase::DataObjectvirtual
isTraversalEnabled(unsigned int mask) const visBase::DataObject
isVisualizationThread()visBase::DataObjectstatic
Left enum valuevisBase::SceneColTab
material_visBase::VisualObjectImplprotected
materialChangeCB(CallBacker *)visBase::VisualObjectImplprotectedvirtual
mODTextTranslationClass(SceneColTab)visBase::SceneColTabprivate
name() const visBase::DataObject
operator=(const SceneColTab &)visBase::SceneColTabprivate
osgcolorbar_visBase::SceneColTabprotected
osgNode(bool skipswitch=false)visBase::DataObject
osgNode(bool skipswitch=false) const visBase::DataObject
parent_visBase::DataObjectprotected
pixeldensity_visBase::SceneColTabprotected
Pos enum namevisBase::SceneColTab
pos_visBase::SceneColTabprotected
readLock()visBase::VisualObjectImpl
readUnLock()visBase::VisualObjectImpl
removeChild(osg::Node *)visBase::VisualObjectImplprotected
removeNodeState(NodeState *)visBase::DataObject
requestSingleRedraw()visBase::DataObjectstatic
rg_visBase::SceneColTabprotected
Right enum valuevisBase::SceneColTab
rightClickable() const visBase::DataObjectinlinevirtual
rightClicked()visBase::VisualObjectinlinevirtual
rightClickedEventInfo() const visBase::VisualObjectinline
rightClickedPath() const visBase::VisualObjectvirtual
righthandsystem_visBase::VisualObjectImplprotected
SceneColTab(const SceneColTab &)visBase::SceneColTabprivate
SceneColTab()visBase::SceneColTab
select() const visBase::DataObject
selectable() const visBase::VisualObjectinlinevirtual
selection()visBase::VisualObjectinlinevirtual
sequence_visBase::SceneColTabprotected
serialize(const char *filename, bool binary=false)visBase::DataObject
setAnnotFont(const FontData &)visBase::SceneColTab
setColTabMapperSetup(const ColTab::MapperSetup &)visBase::SceneColTab
setColTabSequence(const ColTab::Sequence &)visBase::SceneColTab
setCommonViewer(osgViewer::CompositeViewer *)visBase::DataObjectstatic
setDisplayTransformation(const visBase::Transformation *)visBase::DataObjectvirtual
setGroupNode(osg::Group *)visBase::VisualObjectImplprotectedvirtual
setID(int nid)visBase::DataObject
setLegendColor(const Color &)visBase::SceneColTab
setLockable()visBase::VisualObjectImpl
setMaterial(Material *)visBase::VisualObjectImplvirtual
setName(const uiString &)visBase::DataObjectvirtual
setOrientation(bool horizontal)visBase::SceneColTab
setOsgNode(T *t)visBase::DataObjectinlineprotected
setParent(DataObjectGroup *g)visBase::DataObjectinline
setPickable(bool actively, bool passively=true)visBase::DataObject
setPixelDensity(float dpi)visBase::SceneColTabvirtual
setPos(Pos pos)visBase::SceneColTab
setPos(float x, float y)visBase::SceneColTabprotected
setRightHandSystem(bool yn)visBase::VisualObjectImplinlinevirtual
setSceneEventCatcher(EventCatcher *)visBase::VisualObjectinlinevirtual
setSelectable(bool yn)visBase::VisualObjectinline
setSize(int w, int h)visBase::SceneColTab
setVisualizationThread(const void *)visBase::DataObjectstatic
setWindowSize(int winx, int winy)visBase::SceneColTab
sFactoryKeyword()visBase::SceneColTabstatic
sKeyIsOn()visBase::VisualObjectImplstatic
sKeyMaterial()visBase::VisualObjectImplstatic
sKeyMaterialID()visBase::VisualObjectImplstatic
Top enum valuevisBase::SceneColTab
triggerDeSel()visBase::VisualObjectinlineprotectedvirtual
triggerRightClick(const EventInfo *)visBase::VisualObjectprotectedvirtual
triggerSel()visBase::VisualObjectinlineprotectedvirtual
tryReadLock()visBase::VisualObjectImpl
tryWriteLock()visBase::VisualObjectImpl
turnOn(bool)visBase::SceneColTabvirtual
updateNodemask()visBase::DataObjectprotected
updateSel() const visBase::DataObject
updateSequence()visBase::SceneColTabprotected
usePar(const IOPar &)visBase::VisualObjectImplvirtual
VisualObject(bool selectable=false)visBase::VisualObjectprotected
VisualObjectImpl(bool selectable)visBase::VisualObjectImplprotected
width_visBase::SceneColTabprotected
winx_visBase::SceneColTabprotected
winy_visBase::SceneColTabprotected
writeLock()visBase::VisualObjectImpl
writeUnLock()visBase::VisualObjectImpl
~CallBacker()CallBackervirtual
~SceneColTab()visBase::SceneColTabprotected
~VisualObject()visBase::VisualObjectprotected
~VisualObjectImpl()visBase::VisualObjectImplprotectedvirtual

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