1 #ifndef horizon3dtracker_h 2 #define horizon3dtracker_h 16 #include "mpeenginemod.h" 20 namespace EM {
class Horizon3D; }
25 class Horizon3DSeedPicker;
39 EMSeedPicker* getSeedPicker(
bool createifnotpresent=
true);
41 static const char* keyword();
od_int16 SectionID
Definition: emposid.h:25
#define mExpClass(module)
Definition: commondefs.h:160
SeedPicker to pick seeds in EM::Horizon3D.
Definition: horizon3dseedpicker.h:33
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:32
Tracks EM objects.
Definition: emtracker.h:40
Handles adding of seeds and retracking of events based on new seeds. An instance of the class is usua...
Definition: emseedpicker.h:63
EMTracker to track EM::Horizon3D.
Definition: horizon3dtracker.h:31
Tracks sections of EM::EMObject with ID EM::SectionID.
Definition: sectiontracker.h:38
static uiHor3DInterpol * create(uiParent *)
Base class for all EarthModel objects.
Definition: emobject.h:158
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:25
Horizon3DSeedPicker * seedpicker_
Definition: horizon3dtracker.h:50
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:96