OpendTect-6_4  6.4
horizoneditor.h
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1 #ifndef horizoneditor_h
2 #define horizoneditor_h
3 
4 /*+
5 ________________________________________________________________________
6 
7  (C) dGB Beheer B.V.; (LICENSE) http://opendtect.org/OpendTect_license.txt
8  Author: N. Hemstra
9  Date: March 2005
10  RCS: $Id$
11 ________________________________________________________________________
12 
13 -*/
14 
15 #include "mpeenginemod.h"
16 #include "emeditor.h"
17 
18 #include "bufstringset.h"
19 
20 namespace EM { class Horizon3D; class Horizon2D; }
21 
22 namespace MPE
23 {
24 
30 {
31 public:
33  static ObjectEditor* create(EM::EMObject&);
34  static void initClass();
35 
36  void getEditIDs(TypeSet<EM::PosID>&) const;
37 
38 protected:
39  Geometry::ElementEditor* createEditor(const EM::SectionID&);
40 };
41 
42 
48 {
49 public:
51  static ObjectEditor* create(EM::EMObject&);
52  static void initClass();
53 
54 protected:
55  Geometry::ElementEditor* createEditor(const EM::SectionID&);
56 };
57 
58 
59 } // namespace MPE
60 
61 #endif
od_int16 SectionID
Definition: emposid.h:25
#define mExpClass(module)
Definition: commondefs.h:160
ObjectEditor to edit EM::Horizon2D.
Definition: horizoneditor.h:47
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:32
ObjectEditor to edit EM::Horizon3D.
Definition: horizoneditor.h:29
Definition: geeditor.h:25
2D Horizon. The Horizon is only present along 2d lines, set by addLine. Each position&#39;s subid is form...
Definition: emhorizon2d.h:108
Abstraction of EM Object editing. It gives lists of which nodes that may be moved, and in what manner.
Definition: emeditor.h:47
static uiHor3DInterpol * create(uiParent *)
Base class for all EarthModel objects.
Definition: emobject.h:158
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:25
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:96
static void initClass()

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