OpendTect-6_4  6.4
sectionselectorimpl.h
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1 #ifndef sectionselectorimpl_h
2 #define sectionselectorimpl_h
3 
4 /*+
5 ________________________________________________________________________
6 
7  (C) dGB Beheer B.V.; (LICENSE) http://opendtect.org/OpendTect_license.txt
8  Author: A.H. Bril
9  Date: 23-10-1996
10  Contents: Ranges
11  RCS: $Id$
12 ________________________________________________________________________
13 
14 -*/
15 
16 #include "mpeenginemod.h"
17 #include "sectionselector.h"
18 
19 namespace EM { class Horizon3D; class EMObject; }
20 
21 
22 namespace MPE
23 {
24 
30 {
31 public:
33  const EM::SectionID&);
34  int nextStep() { return 0; }
35 
36 protected:
38 };
39 
40 
46 {
47 public:
49  const EM::SectionID&);
50  int nextStep() { return 0; }
51 
52 protected:
54 };
55 
56 
57 } // namespace MPE
58 
59 #endif
od_int16 SectionID
Definition: emposid.h:25
#define mExpClass(module)
Definition: commondefs.h:160
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:32
SequentialTask to select source of an EM section with ID EM::SectionID.
Definition: sectionselector.h:31
int nextStep()
Definition: sectionselectorimpl.h:34
const EM::Horizon3D & surface_
Definition: sectionselectorimpl.h:37
Base class for all EarthModel objects.
Definition: emobject.h:158
int nextStep()
Definition: sectionselectorimpl.h:50
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:25
BinID SectionSourceSelector.
Definition: sectionselectorimpl.h:29
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:96
const EM::EMObject & emobject_
Definition: sectionselectorimpl.h:53
Surface SectionSourceSelector.
Definition: sectionselectorimpl.h:45

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2019