1 #ifndef uicoltabtools_h 2 #define uicoltabtools_h 4 #include "uitoolsmod.h" 10 namespace ColTab {
class Sequence; }
23 void setFlipped(
bool yn);
25 bool handleLongTabletPress();
34 uiRGBArray& mkRGBArr(
bool wa);
Class to provide coordinate conversion between a cartesian coordinate system (or any other transforme...
Definition: uiworld2ui.h:55
#define mExpClass(module)
Definition: commondefs.h:160
Maps from [0,1] -> Color.
Definition: coltabsequence.h:37
uiRGBArray * rgbarr_
Definition: uicoltabtools.h:31
Definition: uiparent.h:26
bool flipseq_
Definition: uicoltabtools.h:32
Provides a canvas where a uiRGBArray is pre-drawn.
Definition: uirgbarraycanvas.h:36
Definition: uicoltabtools.h:12
OD::Orientation orientation_
Definition: uicoltabtools.h:29
Color Table
Definition: coltab.h:22
const ColTab::Sequence & ctseq_
Definition: uicoltabtools.h:30
Orientation
Fundamental orientation in 2D UIs.
Definition: oduicommon.h:23