15 #include "uiviewer2dmod.h" 24 namespace MPE {
class Fault3DFlatViewEditor;
class FaultEditor; }
35 void setTrcKeyZSampling(
39 void enablePainting(
bool yn);
#define mExpClass(module)
Definition: commondefs.h:160
od_int32 ObjectID
Definition: emposid.h:24
ObjectEditor to edit EM::Fault3D.
Definition: faulteditor.h:30
Interface class for Notifier. See comments there.
Definition: callback.h:161
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:32
ObjectSet< MPE::Fault3DFlatViewEditor > faulteds_
Definition: view2dfault.h:51
MPE::FaultEditor * f3deditor_
Definition: view2dfault.h:50
Definition: view2dfault.h:27
NotifierAccess * deSelection()
Definition: view2dfault.h:42
Notifier< VW2DFault > deselted_
Definition: view2dfault.h:52
Hor+Vert sampling in 3D surveys.
Definition: trckeyzsampling.h:35
Definition: view2ddata.h:55
Flatview auxiliary data editor.
Definition: uiflatauxdataeditor.h:23
bool knotenabled_
Definition: view2dfault.h:49
Base class for windows containing one or more uiFlatViewer(s).
Definition: uiflatviewwin.h:31
static VW2DFault * create(const EM::ObjectID &id, uiFlatViewWin *fvw, const ObjectSet< uiFlatViewAuxDataEditor > &eds)
Definition: view2dfault.h:30
#define mCreateVw2DDataObj(clss, oid, win, ed)
Definition: view2ddata.h:98