1 #ifndef view2dfaultss3d_h 2 #define view2dfaultss3d_h 15 #include "uiviewer2dmod.h" 24 namespace MPE {
class FaultStickSetFlatViewEditor;
class FaultStickSetEditor; }
35 void setTrcKeyZSampling(
39 void enablePainting(
bool yn);
#define mExpClass(module)
Definition: commondefs.h:160
od_int32 ObjectID
Definition: emposid.h:24
ObjectSet< MPE::FaultStickSetFlatViewEditor > fsseds_
Definition: view2dfaultss3d.h:51
Interface class for Notifier. See comments there.
Definition: callback.h:161
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:32
ObjectEditor to edit EM::FaultStickSet.
Definition: faultstickseteditor.h:28
NotifierAccess * deSelection()
Definition: view2dfaultss3d.h:42
bool knotenabled_
Definition: view2dfaultss3d.h:49
Hor+Vert sampling in 3D surveys.
Definition: trckeyzsampling.h:35
Definition: view2ddata.h:55
MPE::FaultStickSetEditor * fsseditor_
Definition: view2dfaultss3d.h:50
Notifier< VW2DFaultSS3D > deselted_
Definition: view2dfaultss3d.h:52
Definition: view2dfaultss3d.h:27
static VW2DFaultSS3D * create(const EM::ObjectID &id, uiFlatViewWin *win, const ObjectSet< uiFlatViewAuxDataEditor > &ed)
Definition: view2dfaultss3d.h:30
Flatview auxiliary data editor.
Definition: uiflatauxdataeditor.h:23
Base class for windows containing one or more uiFlatViewer(s).
Definition: uiflatviewwin.h:31
#define mCreateVw2DDataObj(clss, oid, win, ed)
Definition: view2ddata.h:98