Array2D<float>& + statistics.
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Array2D<float>& + statistics.
<>
◆ A2DBitMapInpData()
A2DBitMapInpData::A2DBitMapInpData |
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const Array2D< float > & |
d | ) |
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inline |
◆ ~A2DBitMapInpData()
virtual A2DBitMapInpData::~A2DBitMapInpData |
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inlinevirtual |
◆ collectData()
void A2DBitMapInpData::collectData |
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◆ data()
const Array2D<float>& A2DBitMapInpData::data |
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const |
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inline |
◆ midVal()
virtual float A2DBitMapInpData::midVal |
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const |
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virtual |
◆ scale()
Interval<float> A2DBitMapInpData::scale |
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const Interval< float > & |
clipratio, |
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float |
midval |
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) |
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◆ clipper_
◆ data_
const Array2D<float>& A2DBitMapInpData::data_ |
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protected |