OpendTect
6.6
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This is the complete list of members for EM::SurfaceGeometry, including all inherited members.
addSection(const char *nm, bool addtohistory) | EM::SurfaceGeometry | |
addSection(const char *nm, const SectionID &, bool addtohistory) | EM::SurfaceGeometry | |
addSectionInternal(Geometry::Element *, const char *nm, const SectionID &, bool addtohistory) | EM::SurfaceGeometry | protected |
attachCB(const NotifierAccess &, const CallBack &, bool onlyifnew=false) const | CallBacker | |
attachCB(const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const | CallBacker | |
attachednotifiers_ | CallBacker | private |
attachednotifierslock_ | CallBacker | mutableprivate |
CallBacker() | CallBacker | |
CallBacker(const CallBacker &) | CallBacker | |
changed_ | EM::SurfaceGeometry | protected |
cloneSection(const SectionID &) | EM::SurfaceGeometry | virtual |
createIterator(const EM::SectionID &, const TrcKeyZSampling *=0) const | EM::SurfaceGeometry | virtual |
createReceiverForCurrentThread() | CallBacker | static |
createSectionGeometry() const =0 | EM::SurfaceGeometry | protectedpure virtual |
detachAllNotifiers() const | CallBacker | |
detachCB(const NotifierAccess &, const CallBack &) const | CallBacker | |
detachCB(const NotifierAccess *notif, const CallBack &cb) const | CallBacker | inline |
enableChecks(bool yn) | EM::SurfaceGeometry | virtual |
fillPar(IOPar &) const | EM::SurfaceGeometry | virtual |
findPos(const SectionID &, const Interval< float > &x, const Interval< float > &y, const Interval< float > &z, TypeSet< PosID > *res) const | EM::SurfaceGeometry | virtual |
findPos(const Interval< float > &x, const Interval< float > &y, const Interval< float > &z, TypeSet< PosID > *) const | EM::SurfaceGeometry | virtual |
findPos(const TrcKeyZSampling &, TypeSet< PosID > *) const | EM::SurfaceGeometry | virtual |
geomChangeCB(CallBacker *) | EM::SurfaceGeometry | protected |
getConnectedPos(const PosID &posid, TypeSet< PosID > *res) const | EM::SurfaceGeometry | virtual |
getLinkedPos(const PosID &posid, TypeSet< PosID > &) const | EM::SurfaceGeometry | virtual |
hasSection(const SectionID &) const | EM::SurfaceGeometry | |
isAtEdge(const PosID &) const | EM::SurfaceGeometry | virtual |
isCapsule() const | CallBacker | inlinevirtual |
isChanged(int) const | EM::SurfaceGeometry | inline |
isChecksEnabled() const | EM::SurfaceGeometry | virtual |
isFullResolution() const | EM::SurfaceGeometry | virtual |
isLoaded() const | EM::SurfaceGeometry | virtual |
isNodeOK(const PosID &) const | EM::SurfaceGeometry | virtual |
isNotifierAttached(const NotifierAccess *) const | CallBacker | |
loader(const SurfaceIODataSelection *s=0) | EM::SurfaceGeometry | virtual |
notifyShutdown(const NotifierAccess *, bool wait) const | CallBacker | private |
nrSections() const | EM::SurfaceGeometry | |
removeAll() | EM::SurfaceGeometry | virtual |
removeReceiverForCurrentThread() | CallBacker | static |
removeSection(const SectionID &, bool addtohistory) | EM::SurfaceGeometry | virtual |
resetChangedFlag() | EM::SurfaceGeometry | inline |
saver(const SurfaceIODataSelection *s=0, const MultiID *key=0) | EM::SurfaceGeometry | virtual |
sectionGeometry(const SectionID &) const | EM::SurfaceGeometry | virtual |
sectionGeometry(const SectionID &) | EM::SurfaceGeometry | virtual |
sectionID(int idx) const | EM::SurfaceGeometry | |
sectionID(const char *) const | EM::SurfaceGeometry | |
sectionIndex(const SectionID &) const | EM::SurfaceGeometry | |
sectionName(const SectionID &) const | EM::SurfaceGeometry | |
sectionnames_ | EM::SurfaceGeometry | protected |
sections_ | EM::SurfaceGeometry | protected |
setSectionName(const SectionID &, const char *, bool addtohistory) | EM::SurfaceGeometry | |
sids_ | EM::SurfaceGeometry | protected |
stopReceivingNotifications() const | CallBacker | inline |
surface_ | EM::SurfaceGeometry | protected |
SurfaceGeometry(Surface &) | EM::SurfaceGeometry | |
usePar(const IOPar &) | EM::SurfaceGeometry | virtual |
~CallBacker() | CallBacker | virtual |
~SurfaceGeometry() | EM::SurfaceGeometry | virtual |
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