OpendTect  6.6
Network::Socket Member List

This is the complete list of members for Network::Socket, including all inherited members.

abort()Network::Socket
attachCB(const NotifierAccess &, const CallBack &, bool onlyifnew=false) constCallBacker
attachCB(const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) constCallBacker
attachednotifiers_CallBackerprivate
attachednotifierslock_CallBackermutableprivate
bytesAvailable() constNetwork::Socket
CallBacker()CallBacker
CallBacker(const CallBacker &)CallBacker
connectToHost(const Authority &, bool wait=true)Network::Socket
createReceiverForCurrentThread()CallBackerstatic
detachAllNotifiers() constCallBacker
detachCB(const NotifierAccess &, const CallBack &) constCallBacker
detachCB(const NotifierAccess *notif, const CallBack &cb) constCallBackerinline
disconnectedNetwork::Socket
disconnectFromHost(bool wait=false)Network::Socket
errMsg() constNetwork::Socketinline
errmsg_Network::Socketmutableprivate
errorNetwork::Socket
getSocketErrMsg() constNetwork::Socketprivate
isBad() constNetwork::Socket
isCapsule() constCallBackerinlinevirtual
isConnected() constNetwork::Socket
isLocal() constNetwork::Socketinline
isNotifierAttached(const NotifierAccess *) constCallBacker
lock_Network::Socketmutableprivate
noConnErrMsg() constNetwork::Socketprivate
noeventloop_Network::Socketprivate
notifyShutdown(const NotifierAccess *, bool wait) constCallBackerprivate
ownssocket_Network::Socketprivate
qlocalsocket_Network::Socketprivate
qSocket()Network::Socket
qtcpsocket_Network::Socketprivate
read(BufferString &) constNetwork::Socket
read(IOPar &) constNetwork::Socket
read(Network::RequestPacket &) constNetwork::Socket
readArray(void *, od_int64) constNetwork::Socket
readChar(char &) constNetwork::Socket
readDouble(double &) constNetwork::Socket
readDoubleArray(double *, od_int64) constNetwork::Socket
readErrMsg() constNetwork::Socketprivate
ReadError enum valueNetwork::Socket
readFloat(float &) constNetwork::Socket
readFloatArray(float *, od_int64) constNetwork::Socket
readInt32(od_int32 &) constNetwork::Socket
readInt32Array(od_int32 *, od_int64) constNetwork::Socket
readInt64(od_int64 &) constNetwork::Socket
readInt64Array(od_int64 *, od_int64) constNetwork::Socket
ReadOK enum valueNetwork::Socket
readShort(short &) constNetwork::Socket
readShortArray(short *, od_int64) constNetwork::Socket
ReadStatus enum nameNetwork::Socket
readyReadNetwork::Socket
removeReceiverForCurrentThread()CallBackerstatic
setTimeout(int ms)Network::Socketinline
sKeyLocalHost()Network::Socketinlinestatic
Socket(bool islocal, bool haveeventloop=true)Network::Socket
Socket(QTcpSocket *, bool haveeventloop=true)Network::Socketexplicit
Socket(QLocalSocket *, bool haveeventloop=true)Network::Socketexplicit
socketcomm_Network::Socketprivate
stopReceivingNotifications() constCallBackerinline
thread() constNetwork::Socketinline
thread_Network::Socketprivate
Timeout enum valueNetwork::Socket
timeout_Network::Socketprivate
waitForConnected() constNetwork::Socketprivate
waitForNewData() constNetwork::Socketprivate
waitForWrite(bool all) constNetwork::Socketprivate
write(const OD::String &)Network::Socket
write(const IOPar &)Network::Socket
write(const Network::RequestPacket &, bool wait=false)Network::Socket
writeArray(const void *, od_int64, bool wait=false)Network::Socket
writeChar(char)Network::Socket
writeDouble(double)Network::Socket
writeDoubleArray(const double *, od_int64, bool wait=false)Network::Socket
writeFloat(float)Network::Socket
writeFloatArray(const float *, od_int64, bool wait=false)Network::Socket
writeInt32(od_int32)Network::Socket
writeInt32Array(const od_int32 *, od_int64, bool wait=false)Network::Socket
writeInt64(od_int64)Network::Socket
writeInt64Array(const od_int64 *, od_int64, bool wait=false)Network::Socket
writeShort(short)Network::Socket
writeShortArray(const short *, od_int64, bool wait=false)Network::Socket
~CallBacker()CallBackervirtual
~Socket()Network::Socket

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