A Event is a set of picks on an event on a single PreStack gather.
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A Event is a set of picks on an event on a single PreStack gather.
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◆ Event() [1/2]
PreStack::Event::Event |
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int |
sz, |
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bool |
quality |
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◆ Event() [2/2]
PreStack::Event::Event |
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const Event & |
b | ) |
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◆ ~Event()
PreStack::Event::~Event |
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◆ addPick()
void PreStack::Event::addPick |
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◆ cBestQuality()
static unsigned char PreStack::Event::cBestQuality |
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inlinestatic |
◆ cDefaultQuality()
static unsigned char PreStack::Event::cDefaultQuality |
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inlinestatic |
◆ cManPickQuality()
static unsigned char PreStack::Event::cManPickQuality |
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inlinestatic |
◆ indexOf()
◆ insertPick()
void PreStack::Event::insertPick |
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int |
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◆ operator=()
Event& PreStack::Event::operator= |
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const Event & |
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◆ removePick()
void PreStack::Event::removePick |
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int |
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◆ setSize()
void PreStack::Event::setSize |
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int |
sz, |
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bool |
quality |
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◆ eventtype_
◆ horid_
short PreStack::Event::horid_ |
◆ offsetazimuth_
◆ pick_
float* PreStack::Event::pick_ |
◆ pickquality_
unsigned char* PreStack::Event::pickquality_ |
◆ quality_
unsigned char PreStack::Event::quality_ |
◆ sz_