activeVersion(int channel) const | visBase::HorizonTextureHandler | |
addChannel() | visBase::HorizonTextureHandler | |
cache_ | visBase::HorizonTextureHandler | protected |
channel2rgba_ | visBase::HorizonTextureHandler | protected |
channels_ | visBase::HorizonTextureHandler | protected |
getCache(int channel) const | visBase::HorizonTextureHandler | |
getChannels() const | visBase::HorizonTextureHandler | inline |
getChannels2RGBA() | visBase::HorizonTextureHandler | |
getChannels2RGBA() const | visBase::HorizonTextureHandler | |
getColTabMapperSetup(int ch) const | visBase::HorizonTextureHandler | |
getColTabSequence(int channel) const | visBase::HorizonTextureHandler | |
getHistogram(int ch) const | visBase::HorizonTextureHandler | |
getOsgNode() | visBase::HorizonTextureHandler | |
getOsgTexture() | visBase::HorizonTextureHandler | |
getTransparency(int ch) const | visBase::HorizonTextureHandler | |
HorizonTextureHandler(const HorizonSection *) | visBase::HorizonTextureHandler | |
horsection_ | visBase::HorizonTextureHandler | protected |
inValidateCache(int channel) | visBase::HorizonTextureHandler | |
nrChannels() const | visBase::HorizonTextureHandler | |
nrVersions(int channel) const | visBase::HorizonTextureHandler | |
removeChannel(int) | visBase::HorizonTextureHandler | |
selectActiveVersion(int channel, int) | visBase::HorizonTextureHandler | |
setChannels2RGBA(TextureChannel2RGBA *) | visBase::HorizonTextureHandler | |
setColTabMapperSetup(int channel, const ColTab::MapperSetup &mapper, TaskRunner *tr) | visBase::HorizonTextureHandler | |
setColTabSequence(int channel, const ColTab::Sequence &se) | visBase::HorizonTextureHandler | |
setHorizonSection(const HorizonSection &) | visBase::HorizonTextureHandler | |
setNrVersions(int channel, int) | visBase::HorizonTextureHandler | |
setTextureData(int channel, int sectionid, const DataPointSet *dtpntset) | visBase::HorizonTextureHandler | |
setTransparency(int ch, unsigned char yn) | visBase::HorizonTextureHandler | |
swapChannels(int, int) | visBase::HorizonTextureHandler | |
updateTexture(int channel, int sectionid, const DataPointSet *) | visBase::HorizonTextureHandler | |
updateTileTextureOrigin() | visBase::HorizonTextureHandler | |
useChannel(bool) | visBase::HorizonTextureHandler | |