OpendTect
6.6
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Public Member Functions | |
HorizonTextureHandler (const HorizonSection *) | |
int | activeVersion (int channel) const |
void | addChannel () |
const BinIDValueSet * | getCache (int channel) const |
TextureChannels * | getChannels () const |
TextureChannel2RGBA * | getChannels2RGBA () |
const TextureChannel2RGBA * | getChannels2RGBA () const |
const ColTab::MapperSetup * | getColTabMapperSetup (int ch) const |
const ColTab::Sequence * | getColTabSequence (int channel) const |
const TypeSet< float > * | getHistogram (int ch) const |
osg::Node * | getOsgNode () |
osgGeo::LayeredTexture * | getOsgTexture () |
unsigned char | getTransparency (int ch) const |
void | inValidateCache (int channel) |
int | nrChannels () const |
int | nrVersions (int channel) const |
void | removeChannel (int) |
void | selectActiveVersion (int channel, int) |
void | setChannels2RGBA (TextureChannel2RGBA *) |
void | setColTabMapperSetup (int channel, const ColTab::MapperSetup &mapper, TaskRunner *tr) |
void | setColTabSequence (int channel, const ColTab::Sequence &se) |
void | setHorizonSection (const HorizonSection &) |
void | setNrVersions (int channel, int) |
void | setTextureData (int channel, int sectionid, const DataPointSet *dtpntset) |
void | setTransparency (int ch, unsigned char yn) |
void | swapChannels (int, int) |
void | updateTexture (int channel, int sectionid, const DataPointSet *) |
void | updateTileTextureOrigin () |
void | useChannel (bool) |
Protected Attributes | |
ObjectSet< BinIDValueSet > | cache_ |
TextureChannel2RGBA * | channel2rgba_ |
TextureChannels * | channels_ |
const HorizonSection * | horsection_ |
visBase::HorizonTextureHandler::HorizonTextureHandler | ( | const HorizonSection * | ) |
int visBase::HorizonTextureHandler::activeVersion | ( | int | channel | ) | const |
void visBase::HorizonTextureHandler::addChannel | ( | ) |
const BinIDValueSet* visBase::HorizonTextureHandler::getCache | ( | int | channel | ) | const |
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inline |
TextureChannel2RGBA* visBase::HorizonTextureHandler::getChannels2RGBA | ( | ) |
const TextureChannel2RGBA* visBase::HorizonTextureHandler::getChannels2RGBA | ( | ) | const |
const ColTab::MapperSetup* visBase::HorizonTextureHandler::getColTabMapperSetup | ( | int | ch | ) | const |
const ColTab::Sequence* visBase::HorizonTextureHandler::getColTabSequence | ( | int | channel | ) | const |
const TypeSet<float>* visBase::HorizonTextureHandler::getHistogram | ( | int | ch | ) | const |
osg::Node* visBase::HorizonTextureHandler::getOsgNode | ( | ) |
osgGeo::LayeredTexture* visBase::HorizonTextureHandler::getOsgTexture | ( | ) |
unsigned char visBase::HorizonTextureHandler::getTransparency | ( | int | ch | ) | const |
void visBase::HorizonTextureHandler::inValidateCache | ( | int | channel | ) |
int visBase::HorizonTextureHandler::nrChannels | ( | ) | const |
int visBase::HorizonTextureHandler::nrVersions | ( | int | channel | ) | const |
void visBase::HorizonTextureHandler::removeChannel | ( | int | ) |
void visBase::HorizonTextureHandler::selectActiveVersion | ( | int | channel, |
int | |||
) |
void visBase::HorizonTextureHandler::setChannels2RGBA | ( | TextureChannel2RGBA * | ) |
void visBase::HorizonTextureHandler::setColTabMapperSetup | ( | int | channel, |
const ColTab::MapperSetup & | mapper, | ||
TaskRunner * | tr | ||
) |
void visBase::HorizonTextureHandler::setColTabSequence | ( | int | channel, |
const ColTab::Sequence & | se | ||
) |
void visBase::HorizonTextureHandler::setHorizonSection | ( | const HorizonSection & | ) |
void visBase::HorizonTextureHandler::setNrVersions | ( | int | channel, |
int | |||
) |
void visBase::HorizonTextureHandler::setTextureData | ( | int | channel, |
int | sectionid, | ||
const DataPointSet * | dtpntset | ||
) |
void visBase::HorizonTextureHandler::setTransparency | ( | int | ch, |
unsigned char | yn | ||
) |
void visBase::HorizonTextureHandler::swapChannels | ( | int | , |
int | |||
) |
void visBase::HorizonTextureHandler::updateTexture | ( | int | channel, |
int | sectionid, | ||
const DataPointSet * | |||
) |
void visBase::HorizonTextureHandler::updateTileTextureOrigin | ( | ) |
void visBase::HorizonTextureHandler::useChannel | ( | bool | ) |
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Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2022