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◆ mSimpPosFilterDefFns2D
| #define mSimpPosFilterDefFns2D |
( |
|
clssnm | ) |
|
Value:virtual bool includes(int,float z=1e30,int nr=0) const { return drawRes(); } \
virtual
bool is2D()
const {
return false; } \
virtual
Filter* clone()
const {
return new clssnm##Filter2D(*
this); } \
static Filter2D*
create() {
return new clssnm##Filter2D; } \
mSimpPosFilterDefFnsBase
◆ mSimpPosFilterDefFns3D
| #define mSimpPosFilterDefFns3D |
( |
|
clssnm | ) |
|
Value:virtual bool includes(
const BinID&,
float z=1e30)
const {
return drawRes(); } \
virtual
bool is2D()
const {
return false; } \
virtual
Filter* clone()
const {
return new clssnm##Filter3D(*
this); } \
static Filter3D*
create() {
return new clssnm##Filter3D; } \
mSimpPosFilterDefFnsBase
◆ mSimpPosFilterDefFnsBase
| #define mSimpPosFilterDefFnsBase |
Value:
virtual const char* type() const { return typeStr(); } \
virtual
bool includes(
const Coord&,
float z=1e30)
const {
return drawRes(); } \
bool is2D(const PicksType &picks)
ObjectSet of Pick::Location's. Does not manage.
Definition: pickset.h:163