Array2D<float>& + statistics.
More...
Array2D<float>& + statistics.
<>
◆ A2DBitMapInpData()
| A2DBitMapInpData::A2DBitMapInpData |
( |
const Array2D< float > & |
| ) |
|
◆ ~A2DBitMapInpData()
| virtual A2DBitMapInpData::~A2DBitMapInpData |
( |
| ) |
|
|
virtual |
◆ collectData()
| void A2DBitMapInpData::collectData |
( |
| ) |
|
◆ data()
| const Array2D<float>& A2DBitMapInpData::data |
( |
| ) |
const |
|
inline |
◆ midVal()
| virtual float A2DBitMapInpData::midVal |
( |
| ) |
const |
|
virtual |
◆ scale()
| Interval<float> A2DBitMapInpData::scale |
( |
const Interval< float > & |
clipratio, |
|
|
float |
midval |
|
) |
| const |
◆ clipper_
◆ data_
| const Array2D<float>& A2DBitMapInpData::data_ |
|
protected |