Flatviewer appearance.
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Flatviewer appearance.
<>
◆ Appearance()
FlatView::Appearance::Appearance |
( |
bool |
drkbg = true | ) |
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◆ ~Appearance()
virtual FlatView::Appearance::~Appearance |
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| ) |
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virtual |
◆ darkBG()
bool FlatView::Appearance::darkBG |
( |
| ) |
const |
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inline |
◆ fillPar()
virtual void FlatView::Appearance::fillPar |
( |
IOPar & |
| ) |
const |
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virtual |
◆ setDarkBG()
void FlatView::Appearance::setDarkBG |
( |
bool |
yn | ) |
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◆ setGeoDefaults()
void FlatView::Appearance::setGeoDefaults |
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bool |
isvert | ) |
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◆ usePar()
virtual void FlatView::Appearance::usePar |
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const IOPar & |
| ) |
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virtual |
◆ anglewithset1_
float FlatView::Appearance::anglewithset1_ = 0.f |
◆ annot_
◆ darkbg_
bool FlatView::Appearance::darkbg_ = true |
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protected |
Two styles: dark (=black) and lite (=white) background Impacts a lot of display choices
◆ ddpars_
◆ secondsetaxes_