OpendTect  7.0
visBase::HorizonTextureHandler Member List

This is the complete list of members for visBase::HorizonTextureHandler, including all inherited members.

activeVersion(int channel) constvisBase::HorizonTextureHandler
addChannel()visBase::HorizonTextureHandler
addObserver(WeakPtrBase *obs)RefCount::Referenced
cache_visBase::HorizonTextureHandlerprotected
channel2rgba_visBase::HorizonTextureHandlerprotected
channels_visBase::HorizonTextureHandlerprotected
getCache(int channel) constvisBase::HorizonTextureHandler
getChannels() constvisBase::HorizonTextureHandlerinline
getChannels2RGBA()visBase::HorizonTextureHandler
getChannels2RGBA() constvisBase::HorizonTextureHandler
getColTabMapperSetup(int ch) constvisBase::HorizonTextureHandler
getColTabSequence(int channel) constvisBase::HorizonTextureHandler
getHistogram(int ch) constvisBase::HorizonTextureHandler
getOsgNode()visBase::HorizonTextureHandler
getOsgTexture()visBase::HorizonTextureHandler
getTransparency(int ch) constvisBase::HorizonTextureHandler
HorizonTextureHandler(const HorizonSection *)visBase::HorizonTextureHandler
horsection_visBase::HorizonTextureHandlerprotected
inValidateCache(int channel)visBase::HorizonTextureHandler
isSane(const Referenced *)RefCount::Referencedstatic
magicnumber_RefCount::Referencedprivate
nrChannels() constvisBase::HorizonTextureHandler
nrRefs() constRefCount::Referenced
nrVersions(int channel) constvisBase::HorizonTextureHandler
operator=(const Referenced &)RefCount::Referencedprotected
prepareForDelete()RefCount::Referencedinlineprivatevirtual
ref() constRefCount::Referenced
refcount_RefCount::Referencedmutableprivate
Referenced()RefCount::Referencedinlineprotected
Referenced(const Referenced &)RefCount::Referencedprotected
refIfReffed() constRefCount::Referenced
refNotify() constRefCount::Referencedinlineprivatevirtual
removeChannel(int)visBase::HorizonTextureHandler
removeObserver(WeakPtrBase *obs)RefCount::Referenced
selectActiveVersion(int channel, int)visBase::HorizonTextureHandler
setChannels2RGBA(TextureChannel2RGBA *)visBase::HorizonTextureHandler
setColTabMapperSetup(int channel, const ColTab::MapperSetup &mapper, TaskRunner *tr)visBase::HorizonTextureHandler
setColTabSequence(int channel, const ColTab::Sequence &se)visBase::HorizonTextureHandler
setHorizonSection(const HorizonSection &)visBase::HorizonTextureHandler
setNrVersions(int channel, int)visBase::HorizonTextureHandler
setTextureData(int channel, int sectionid, const DataPointSet *dtpntset)visBase::HorizonTextureHandler
setTransparency(int ch, unsigned char yn)visBase::HorizonTextureHandler
swapChannels(int, int)visBase::HorizonTextureHandler
tryRef() constRefCount::Referenced
unRef() constRefCount::Referenced
unRefNoDelete() constRefCount::Referenced
unRefNoDeleteNotify() constRefCount::Referencedinlineprivatevirtual
unRefNotify() constRefCount::Referencedinlineprivatevirtual
updateTexture(int channel, int sectionid, const DataPointSet *)visBase::HorizonTextureHandler
updateTileTextureOrigin()visBase::HorizonTextureHandler
useChannel(bool)visBase::HorizonTextureHandler
~HorizonTextureHandler()visBase::HorizonTextureHandlerprotectedvirtual
~Referenced()RefCount::Referencedprotectedvirtual

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