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OpendTect
6.3
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Public Types | |
| enum | ColorMode { Ambient, Diffuse, Specular, Emission, AmbientAndDiffuse, Off } |
Public Member Functions | |
| Material () | |
| void | setFrom (const Material &, bool trigger=false) |
| void | setPropertiesFrom (const Material &, bool trigger=false) |
| void | setColors (const TypeSet< Color > &, bool trigger=true) |
| void | setColorMode (ColorMode) |
| ColorMode | getColorMode () const |
| void | setColor (const Color &, int=-1, bool trigger=true) |
| Color | getColor (int matnr=0) const |
| void | removeColor (int idx) |
| void | setDiffIntensity (float) |
| float | getDiffIntensity () const |
| void | setAmbience (float) |
| float | getAmbience () const |
| void | setSpecIntensity (float) |
| float | getSpecIntensity () const |
| void | setEmmIntensity (float) |
| float | getEmmIntensity () const |
| void | setShininess (float) |
| float | getShininess () const |
| void | setTransparency (float, int idx=0, bool updt=false) |
| void | setAllTransparencies (float n) |
| void | setTransparencies (float, const Interval< int > &range) |
| float | getTransparency (int idx=0) const |
| void | rescaleTransparency (float bendpower) |
| int | usePar (const IOPar &) |
| void | fillPar (IOPar &) const |
| int | nrOfMaterial () const |
| void | clear () |
| void | attachGeometry (osg::Geometry *) |
| void | detachGeometry (osg::Geometry *) |
| void | setColorBindType (unsigned int) |
| const TypeSet< Color > | getColors () |
Public Member Functions inherited from visBase::NodeState | |
| void | attachStateSet (osg::StateSet *) |
| void | detachStateSet (osg::StateSet *) |
| virtual void | setPixelDensity (float) |
Public Member Functions inherited from CallBacker | |
| CallBacker () | |
| CallBacker (const CallBacker &) | |
| virtual | ~CallBacker () |
| bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
| bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
| void | detachCB (const NotifierAccess &, const CallBack &) const |
| void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
| bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More... | |
| virtual bool | isCapsule () const |
| void | stopReceivingNotifications () const |
Public Attributes | |
| Notifier< Material > | change |
Private Member Functions | |
| mODTextTranslationClass (Material) | |
| ~Material () | |
| void | updateOsgMaterial () |
| Used when no array is present. More... | |
| void | createOsgColorArray (int) |
| void | setColorArray (osg::Array *) |
| void | removeOsgColor (int) |
| float | getRescaledTransparency () const |
| Assumes object is write-locked. More... | |
Static Private Member Functions | |
| static const char * | sKeyColor () |
| static const char * | sKeyAmbience () |
| static const char * | sKeyDiffIntensity () |
| static const char * | sKeySpectralIntensity () |
| static const char * | sKeyEmmissiveIntensity () |
| static const char * | sKeyShininess () |
| static const char * | sKeyTransparency () |
Private Attributes | |
| osg::Material * | material_ |
| Color | color_ |
| float | ambience_ |
| float | specularintensity_ |
| float | emmissiveintensity_ |
| float | shininess_ |
| float | diffuseintensity_ |
| unsigned int | colorbindtype_ |
| Threads::Lock | lock_ |
| osg::Array * | osgcolorarray_ |
| ObjectSet< osg::Geometry > | attachedgeoms_ |
| float | transparencybendpower_ |
Friends | |
| class | OsgColorArrayUpdator |
Additional Inherited Members | |
Static Public Member Functions inherited from CallBacker | |
| static void | createReceiverForCurrentThread () |
| static void | removeReceiverForCurrentThread () |
Protected Member Functions inherited from visBase::NodeState | |
| NodeState () | |
| ~NodeState () | |
| template<class T > | |
| T * | addAttribute (T *a) |
| template<class T > | |
| void | removeAttribute (T *a) |
Protected Member Functions inherited from CallBacker | |
| void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More... | |
| visBase::Material::Material | ( | ) |
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| void visBase::Material::attachGeometry | ( | osg::Geometry * | ) |
| void visBase::Material::clear | ( | ) |
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| void visBase::Material::detachGeometry | ( | osg::Geometry * | ) |
| void visBase::Material::fillPar | ( | IOPar & | ) | const |
| float visBase::Material::getAmbience | ( | ) | const |
| Color visBase::Material::getColor | ( | int | matnr = 0 | ) | const |
| ColorMode visBase::Material::getColorMode | ( | ) | const |
| float visBase::Material::getDiffIntensity | ( | ) | const |
| float visBase::Material::getEmmIntensity | ( | ) | const |
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Assumes object is write-locked.
| float visBase::Material::getShininess | ( | ) | const |
| float visBase::Material::getSpecIntensity | ( | ) | const |
| float visBase::Material::getTransparency | ( | int | idx = 0 | ) | const |
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| int visBase::Material::nrOfMaterial | ( | ) | const |
| void visBase::Material::removeColor | ( | int | idx | ) |
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| void visBase::Material::rescaleTransparency | ( | float | bendpower | ) |
| void visBase::Material::setAllTransparencies | ( | float | n | ) |
Should be between 0 and 1
| void visBase::Material::setAmbience | ( | float | ) |
Should be between 0 and 1
| void visBase::Material::setColor | ( | const Color & | , |
| int | = -1, |
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| bool | trigger = true |
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set material's od colors by input colors. using setColors() to instead of this calling if having to setColor many times.
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| void visBase::Material::setColorBindType | ( | unsigned | int | ) |
| void visBase::Material::setColorMode | ( | ColorMode | ) |
set material's od colors by input colors.
| void visBase::Material::setDiffIntensity | ( | float | ) |
Should be between 0 and 1
| void visBase::Material::setEmmIntensity | ( | float | ) |
Should be between 0 and 1
| void visBase::Material::setFrom | ( | const Material & | , |
| bool | trigger = false |
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| void visBase::Material::setPropertiesFrom | ( | const Material & | , |
| bool | trigger = false |
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set materials by input material's properties
| void visBase::Material::setShininess | ( | float | ) |
Should be between 0 and 1
| void visBase::Material::setSpecIntensity | ( | float | ) |
Should be between 0 and 1
| void visBase::Material::setTransparencies | ( | float | , |
| const Interval< int > & | range | ||
| ) |
| void visBase::Material::setTransparency | ( | float | , |
| int | idx = 0, |
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| bool | updt = false |
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Should be between 0 and 1
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Used when no array is present.
| int visBase::Material::usePar | ( | const IOPar & | ) |
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the lock will protect below variables
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Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2017