OpendTect  6.3
visBeachBall::BallDynamics Member List

This is the complete list of members for visBeachBall::BallDynamics, including all inherited members.

BallDynamics(const char *nm=0, float sp=1.0, Coord3 dirvec=Coord3(1, 1, 1))visBeachBall::BallDynamicsinline
directionvec_visBeachBall::BallDynamicsprotected
directionvector() const visBeachBall::BallDynamics
get() const visBeachBall::BallDynamics
getName() const NamedObjectinlinevirtual
getNameFromPar(const IOPar &)NamedObject
name() const NamedObjectinlinevirtual
name_NamedObjectprotected
NamedObject(const char *nm=0)NamedObjectinline
NamedObject(const NamedObject &oth)NamedObjectinline
operator!=(const BallDynamics &bd) const visBeachBall::BallDynamics
operator=(const BallDynamics &bd)visBeachBall::BallDynamics
NamedObject::operator=(const NamedObject &)NamedObject
operator==(const BallDynamics &bd) const visBeachBall::BallDynamics
NamedObject::operator==(const NamedObject &oth) const NamedObjectinline
putNameInPar(IOPar &) const NamedObject
set(const BallDynamics &)visBeachBall::BallDynamics
setDirectionVector(const Coord3 &)visBeachBall::BallDynamics
setName(const char *nm)NamedObjectinlinevirtual
setSpeed(const float &)visBeachBall::BallDynamics
setVelocity(float, const Coord3 &)visBeachBall::BallDynamics
speed() const visBeachBall::BallDynamics
speed_visBeachBall::BallDynamicsprotected
velocity(float *, Coord3 *) const visBeachBall::BallDynamics
~NamedObject()NamedObjectinlinevirtual

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2017