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OpendTect
6.3
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dynamic properties of the ball More...
Public Member Functions | |
| BallDynamics (const char *nm=0, float sp=1.0, Coord3 dirvec=Coord3(1, 1, 1)) | |
| BallDynamics | get () const |
| void | set (const BallDynamics &) |
| float | speed () const |
| void | setSpeed (const float &) |
| Coord3 | directionvector () const |
| void | setDirectionVector (const Coord3 &) |
| void | velocity (float *, Coord3 *) const |
| void | setVelocity (float, const Coord3 &) |
| BallDynamics & | operator= (const BallDynamics &bd) |
| bool | operator== (const BallDynamics &bd) const |
| bool | operator!= (const BallDynamics &bd) const |
Public Member Functions inherited from NamedObject | |
| NamedObject (const char *nm=0) | |
| NamedObject (const NamedObject &oth) | |
| virtual | ~NamedObject () |
| NamedObject & | operator= (const NamedObject &) |
| bool | operator== (const NamedObject &oth) const |
| virtual const OD::String & | name () const |
| virtual BufferString | getName () const |
| virtual void | setName (const char *nm) |
| bool | getNameFromPar (const IOPar &) |
| void | putNameInPar (IOPar &) const |
Protected Attributes | |
| float | speed_ |
| Coord3 | directionvec_ |
| movement dir More... | |
Protected Attributes inherited from NamedObject | |
| BufferString | name_ |
dynamic properties of the ball
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inline |
| Coord3 visBeachBall::BallDynamics::directionvector | ( | ) | const |
| BallDynamics visBeachBall::BallDynamics::get | ( | ) | const |
| bool visBeachBall::BallDynamics::operator!= | ( | const BallDynamics & | bd | ) | const |
| BallDynamics& visBeachBall::BallDynamics::operator= | ( | const BallDynamics & | bd | ) |
| bool visBeachBall::BallDynamics::operator== | ( | const BallDynamics & | bd | ) | const |
| void visBeachBall::BallDynamics::set | ( | const BallDynamics & | ) |
| void visBeachBall::BallDynamics::setDirectionVector | ( | const Coord3 & | ) |
| void visBeachBall::BallDynamics::setSpeed | ( | const float & | ) |
| void visBeachBall::BallDynamics::setVelocity | ( | float | , |
| const Coord3 & | |||
| ) |
| float visBeachBall::BallDynamics::speed | ( | ) | const |
| void visBeachBall::BallDynamics::velocity | ( | float * | , |
| Coord3 * | |||
| ) | const |
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protected |
movement dir
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protected |
Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2017