13 #include "earthmodelmod.h" 35 void setTrcKeyZSampling(
40 void enableLine(
bool);
41 void enableSeed(
bool);
47 void removeSelections();
48 void updateSelectionColor();
73 void removePolyLine();
76 SectionMarker3DLine&,Marker3D*&);
79 Marker3D&,
bool,
int idx=-1);
81 void horChangeCB(CallBacker*);
82 void paintCB(CallBacker*);
83 void changePolyLineColor();
84 void changePolyLinePosition(
const EM::PosID& pid );
OD::MarkerStyle2D markerstyle_
Definition: emhorizonpainter3d.h:93
od_int16 SectionID
Definition: emposid.h:23
#define mExpClass(module)
Definition: commondefs.h:157
od_int32 ObjectID
Definition: emposid.h:22
Class that represents non-bitmap data to be displayed in a flatviewer, such as markers, lines and more.
Definition: flatview.h:32
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:182
Notifier< HorizonPainter3D > repaintdone_
Definition: emhorizonpainter3d.h:66
EM::ObjectID id_
Definition: emhorizonpainter3d.h:87
TrcKeySampling updatesamplings_
Definition: emhorizonpainter3d.h:103
Positioning of flat 'bulk' data. Only the 'x1' axis can be irregular.
Definition: flatposdata.h:24
#define mStruct(module)
Definition: commondefs.h:162
Is an identifier for each position in the earthmodel.
Definition: emposid.h:35
bool seedEnable() const
Definition: emhorizonpainter3d.h:42
int nrseeds_
Definition: emhorizonpainter3d.h:102
ObjectSet< SectionMarker3DLine > markerline_
Definition: emhorizonpainter3d.h:96
Flat Viewer using FlatView::Data and FlatView::Appearance.
Definition: flatview.h:330
Class to help setup a callback handling.
Definition: notify.h:121
Set of pointers to objects.
Definition: commontypes.h:28
FlatView::Viewer & viewer_
Definition: emhorizonpainter3d.h:94
3D point or vector
Definition: commontypes.h:57
ObjectSet< Marker3D > SectionMarker3DLine
Definition: emhorizonpainter3d.h:70
Horizontal sampling (inline and crossline range and steps).
Definition: trckeysampling.h:25
Notifier< HorizonPainter3D > abouttorepaint_
Definition: emhorizonpainter3d.h:65
Hor+Vert sampling in 3D surveys.
Definition: trckeyzsampling.h:32
const FlatPosData * flatposdata_
Definition: emhorizonpainter3d.h:90
Marker3D * markerseeds_
Definition: emhorizonpainter3d.h:97
const TrcKeyPath * path_
Definition: emhorizonpainter3d.h:89
Marker3D * selectionpoints_
Definition: emhorizonpainter3d.h:98
bool linenabled_
Definition: emhorizonpainter3d.h:100
Positioning in a seismic survey: inline/crossline or lineNr/trcNr.
Definition: binid.h:28
bool seedenabled_
Definition: emhorizonpainter3d.h:101
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:23
OD::LineStyle markerlinestyle_
Definition: emhorizonpainter3d.h:92
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:94
TrcKeyZSampling tkzs_
Definition: emhorizonpainter3d.h:88
3D horizon painter
Definition: emhorizonpainter3d.h:29