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OpendTect
6.3
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Earth Model objects like horizons, faults, fault-sticks and bodies. More...
Classes | |
| class | Body |
| A body that can deliver an implicit body. More... | |
| class | BodyOperator |
| Operators for implicit body. Each BodyOperator has two children, either a Body or a BodyOperator. More... | |
| class | ChildFinder |
| class | DataPackCommon |
| Mixin to provide general services to Earth Model data packs. More... | |
| class | dgbSurfaceReader |
| Surface Reader. More... | |
| class | dgbSurfaceWriter |
| Surface Writer. More... | |
| class | dgbSurfDataReader |
| Reads auxdata from file. More... | |
| class | dgbSurfDataWriter |
| Writes auxdata to file. More... | |
| class | EMManager |
| Manages the loaded/half loaded EM objects in OpendTect. More... | |
| class | EMObject |
| Base class for all EarthModel objects. More... | |
| class | EMObjectCallbackData |
| EM object callback data. More... | |
| class | EMObjectIterator |
| Iterator that iterates a number of positions (normally all) on an EMObject. The object is created by EMObject::createIterator, and the next() function is called until no more positions can be found. More... | |
| class | EMObjectPosSelector |
| EMObject position selector. More... | |
| class | EMUndo |
| Set position UndoEvent. More... | |
| class | EMUndoEvent |
| class | Expl2ImplBodyExtracter |
| class | Fault |
| Fault Surface base class. More... | |
| class | Fault3D |
| 3D Fault More... | |
| class | Fault3DGeometry |
| 3D FaultGeometry. More... | |
| class | Fault3DPainter |
| 3D fault painter. More... | |
| class | FaultAscIO |
| Ascii I/O for Fault. More... | |
| class | FaultAuxData |
| Fault surface data. More... | |
| class | FaultDataPack |
| Flat data pack from attribute extraction on faults. More... | |
| class | FaultGeometry |
| FaultGeometry base class. More... | |
| class | FaultKnotUndoEvent |
| Fault knot UndoEvent. More... | |
| class | FaultStick |
| Class to hold Fault-stick coordinates and compute the normal. More... | |
| class | FaultStickPainter |
| Fault stick painter. More... | |
| class | FaultStickSet |
| Fault stick set. More... | |
| class | FaultStickSetFlatViewEditor |
| Fault stick set flat view editor. More... | |
| class | FaultStickSetGeometry |
| FaultStickSet geometry. More... | |
| class | FaultStickUndoEvent |
| Fault stick UndoEvent. More... | |
| class | FSStoFault3DConverter |
| FaultStickSet to Fault3D converter. More... | |
| class | Hor2DSeisLineIterator |
| Horizon2D line iterator. More... | |
| class | Hor2DTo3D |
| Horizon2D to Horizon3D. More... | |
| class | HorDataPack |
| Flat data pack class for Horizons. More... | |
| class | Horizon |
| Horizon Surface. More... | |
| class | Horizon2D |
| 2D Horizon. The Horizon is only present along 2d lines, set by addLine. Each position's subid is formed by RowCol( lineid, tracenr ).getInt64(). If multiple z-values per trace is needed, multiple sections can be added. More... | |
| class | Horizon2DAscIO |
| Ascii I/O for Horizon2D. More... | |
| class | Horizon2DGeometry |
| 2D HorizonGeometry More... | |
| class | Horizon3D |
| 3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots. More... | |
| class | Horizon3DAscIO |
| Ascii I/O for Horizon3D. More... | |
| class | Horizon3DGeometry |
| 3D HorizonGeometry More... | |
| class | Horizon3DMerger |
| 3D HorizonMerger More... | |
| class | HorizonGeometry |
| Horizon RowColSurfaceGeometry. More... | |
| class | HorizonMerger |
| A subclass of ParallelTask that merges horizons. More... | |
| class | HorizonPainter2D |
| 2D horizon painter More... | |
| class | HorizonPainter3D |
| 3D horizon painter More... | |
| class | HorizonPreLoader |
| Horizon preloader More... | |
| class | HorizonUtils |
| Group of utilities for horizons: here are all functions required in od_process_attrib_em for computing data on, along or between 2 horizons. More... | |
| class | HorizonZTransform |
| Z-transform that flattens a horizon. Everything else will also be flattened accordingly. In case of reverse faulting, the area between the two patches will not be included. More... | |
| class | HorizonZTransformer |
| Horizon z-axis transformer More... | |
| class | ImplicitBody |
| Implicit representation of a body. More... | |
| class | IOObjInfo |
| Info on IOObj for earthmodel. More... | |
| class | MarchingCubesSurface |
| Marching cubes surface. More... | |
| class | PolygonBody |
| A Surface polygon Body. More... | |
| class | PolygonBodyGeometry |
| PolygonBody SurfaceGeometry. More... | |
| class | PosAttrib |
| Position attribute. More... | |
| class | PosID |
| Is an identifier for each position in the earthmodel. More... | |
| class | PosIDChangeEvent |
| Saves information from a EMObject::changePosID call. More... | |
| class | RandomLineByShiftGenerator |
| Creates random line from another by shifting it. More... | |
| class | RandomLineSetByContourGenerator |
| Creates random lines along the contours of a surface. More... | |
| class | RandomPosBody |
| Random position Body. More... | |
| class | Region |
| class | Region3D |
| class | RegionBoundary |
| class | RegionCrlBoundary |
| class | RegionFaultBoundary |
| class | RegionHor3DBoundary |
| class | RegionInlBoundary |
| class | RegionPolygonBoundary |
| class | RegionZBoundary |
| class | RelationTree |
| A Relation tree where a parent-child relationship means a top-bottom relationship for the horizons. More... | |
| class | RowColIterator |
| RowCol iterator. More... | |
| class | RowColSurfaceGeometry |
| RowCol SurfaceGeometry. More... | |
| class | SetAllHor3DPosUndoEvent |
| UndoEvent for setting all positions on a EM::Horizon3D section. More... | |
| class | SetPosAttribUndoEvent |
| UndoEvent for setting position attribute. More... | |
| class | SetPosUndoEvent |
| class | SetPrefColorEvent |
| UndoEvent to set preferred Color. More... | |
| class | StickSet |
| Stick set. More... | |
| class | StoredObjAccess |
| Access to stored EM Objects. More... | |
| class | Surface |
| Base class for surfaces like horizons and faults. A surface is made up of one or more segments or patches, so they can overlap. More... | |
| class | SurfaceAuxData |
| Surface data. More... | |
| class | SurfaceGeometry |
| Surface geometry. More... | |
| class | SurfaceIOData |
| Data interesting for Surface I/O. More... | |
| class | SurfaceIODataSelection |
| Surface I/O data selection. More... | |
Typedefs | |
| typedef od_int32 | ObjectID |
| typedef od_int16 | SectionID |
| typedef od_int64 | SubID |
| typedef SectionID | StickID |
| typedef SubID | KnotID |
Functions | |
| HorizonPreLoader & | HPreL () |
| mDefineFactory1Param (EarthModel, EMObject, EMManager &, EMOF) | |
| EMManager & | EMM () |
| bool | canOverwrite (const DBKey &) |
Earth Model objects like horizons, faults, fault-sticks and bodies.
| typedef SubID EM::KnotID |
| typedef od_int32 EM::ObjectID |
| typedef od_int16 EM::SectionID |
| typedef SectionID EM::StickID |
| bool EM::canOverwrite | ( | const DBKey & | ) |
| EMManager& EM::EMM | ( | ) |
| HorizonPreLoader& EM::HPreL | ( | ) |
Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2017