14 #include "mpeenginemod.h" 18 namespace EM {
class Horizon3D; }
23 class Horizon3DSeedPicker;
37 EMSeedPicker* getSeedPicker(
bool createifnotpresent=
true);
39 static const char* keyword();
od_int16 SectionID
Definition: emposid.h:23
#define mExpClass(module)
Definition: commondefs.h:157
SeedPicker to pick seeds in EM::Horizon3D.
Definition: horizon3dseedpicker.h:31
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:30
Tracks EM objects.
Definition: emtracker.h:38
Handles adding of seeds and retracking of events based on new seeds. An instance of the class is usua...
Definition: emseedpicker.h:56
EMTracker to track EM::Horizon3D.
Definition: horizon3dtracker.h:29
Tracks sections of EM::EMObject with ID EM::SectionID.
Definition: sectiontracker.h:36
static uiHor3DInterpol * create(uiParent *)
Base class for all EarthModel objects.
Definition: emobject.h:117
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:23
Horizon3DSeedPicker * seedpicker_
Definition: horizon3dtracker.h:48
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:94