OpendTect  6.3
sectionselectorimpl.h
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1 #pragma once
2 
3 /*+
4 ________________________________________________________________________
5 
6  (C) dGB Beheer B.V.; (LICENSE) http://opendtect.org/OpendTect_license.txt
7  Author: A.H. Bril
8  Date: 23-10-1996
9  Contents: Ranges
10 ________________________________________________________________________
11 
12 -*/
13 
14 #include "mpeenginemod.h"
15 #include "sectionselector.h"
16 
17 namespace EM { class Horizon3D; class EMObject; }
18 
19 
20 namespace MPE
21 {
22 
28 {
29 public:
31  const EM::SectionID&);
32  int nextStep() { return 0; }
33 
34 protected:
36 };
37 
38 
44 {
45 public:
47  const EM::SectionID&);
48  int nextStep() { return 0; }
49 
50 protected:
52 };
53 
54 
55 } // namespace MPE
od_int16 SectionID
Definition: emposid.h:23
#define mExpClass(module)
Definition: commondefs.h:157
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:30
SequentialTask to select source of an EM section with ID EM::SectionID.
Definition: sectionselector.h:29
int nextStep()
Definition: sectionselectorimpl.h:32
const EM::Horizon3D & surface_
Definition: sectionselectorimpl.h:35
Base class for all EarthModel objects.
Definition: emobject.h:117
int nextStep()
Definition: sectionselectorimpl.h:48
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:23
BinID SectionSourceSelector.
Definition: sectionselectorimpl.h:27
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:94
const EM::EMObject & emobject_
Definition: sectionselectorimpl.h:51
Surface SectionSourceSelector.
Definition: sectionselectorimpl.h:43

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2017