13 #include "uiearthmodelmod.h" 22 namespace EM {
class Horizon3D; }
44 virtual const Pick::Set* getPickSet() = 0;
using polygon to calculate to different horizons
Definition: uicalcpoly2horvol.h:52
#define mExpClass(module)
Definition: commondefs.h:157
uiPickSetIOObjSel * pssel_
Definition: uicalcpoly2horvol.h:89
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:182
uiIOObjSel * horsel_
Definition: uicalcpoly2horvol.h:63
const Pick::Set & ps_
Definition: uicalcpoly2horvol.h:65
Definition: uiconstvel.h:28
EM::Horizon3D * hor_
Definition: uicalcpoly2horvol.h:66
#define mODTextTranslationClass(clss)
Definition: uistring.h:37
const EM::Horizon3D & hor_
Definition: uicalcpoly2horvol.h:92
mODTextTranslationClass(uiCalcHorVol) protected uiCheckList * optsfld_
Definition: uicalcpoly2horvol.h:28
Group of check boxes. Ensures a certain policy is honored.
Definition: uichecklist.h:32
using horizon to calculate from different levels by polygon
Definition: uicalcpoly2horvol.h:78
UI for calculation of volume at horizons.
Definition: uicalcpoly2horvol.h:27
const EM::Horizon3D & horizon()
Definition: uicalcpoly2horvol.h:85
Definition: uistring.h:88
Definition: uiparent.h:24
uiConstantVel * velfld_
Definition: uicalcpoly2horvol.h:34
Definition: uidialog.h:40
Monitorable set of pick locations.
Definition: pickset.h:41
uiGenInput * valfld_
Definition: uicalcpoly2horvol.h:35
const Pick::Set & pickSet()
Definition: uicalcpoly2horvol.h:59
ConstRefMan< Pick::Set > ps_
Definition: uicalcpoly2horvol.h:91
selects pick set or polygon.
Definition: uipicksetsel.h:22
User Interface (UI) element for selection of IOObjs.
Definition: uiioobjsel.h:36
const bool zinft_
Definition: uicalcpoly2horvol.h:39
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:23
const EM::Horizon3D * getHorizon()
Definition: uicalcpoly2horvol.h:95
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:94
const Pick::Set * getPickSet()
Definition: uicalcpoly2horvol.h:68