13 #include "uiearthmodelmod.h" 22 namespace EM {
class Horizon2D;
class Horizon3D; };
35 bool doDisplay()
const;
36 DBKey getSelID()
const;
#define mExpClass(module)
Definition: commondefs.h:157
#define mODTextTranslationClass(clss)
Definition: uistring.h:37
EM::Horizon3D * hor3d_
Definition: horizontracker.h:120
Definition: uiparent.h:24
Dialog to expand a 2D horizon to create a 3D horizon.
Definition: uihor3dfrom2ddlg.h:27
Earth Model UI Part Server.
Definition: uiempartserv.h:50
Definition: uidialog.h:40
uiArray2DInterpolSel * interpolsel_
Definition: uihor3dfrom2ddlg.h:47
2D Horizon. The Horizon is only present along 2d lines, set by addLine. Each position's subid is form...
Definition: emhorizon2d.h:106
EM::Horizon3D * hor3d_
Definition: uihor3dfrom2ddlg.h:44
DBKey selid_
Definition: uihor3dfrom2ddlg.h:52
uiEMPartServer * emserv_
Definition: uihor3dfrom2ddlg.h:45
User Interface (UI) element for selection of IOObjs.
Definition: uiioobjsel.h:36
Definition: uiarray2dinterpol.h:25
uiCheckBox * displayfld_
Definition: uihor3dfrom2ddlg.h:50
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:23
Full key to any object in the OpendTect data store.
Definition: dbkey.h:36
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:94
const EM::Horizon2D & hor2d_
Definition: uihor3dfrom2ddlg.h:43
uiIOObjSel * outfld_
Definition: uihor3dfrom2ddlg.h:49
Definition: uibutton.h:130
EM::Horizon3D * getHor3D()
Definition: uihor3dfrom2ddlg.h:37