14 #include "uiodmainmod.h" 17 class uEMHorizonShiftDialog;
21 typedef uiODSceneTreeItem inheritedClass;
33 const char* iconName()
const;
49 const char* name()
const {
return typeid(*this).name(); }
60 bool atsect,
bool dummy);
62 bool rgba,
bool atsect);
76 bool askContinueAndSaveIfNeeded(
bool withcancel);
121 const char* name()
const {
return typeid(*this).name(); }
135 void initMenuItems();
144 bool askContinueAndSaveIfNeeded(
bool withcancel);
MenuItem shiftmnuitem_
Definition: uiodhortreeitem.h:87
MenuItem snapeventmnuitem_
Definition: uiodhortreeitem.h:86
#define mExpClass(module)
Definition: commondefs.h:157
od_int32 ObjectID
Definition: emposid.h:22
uEMHorizonShiftDialog * horshiftdlg_
Definition: uiodhortreeitem.h:78
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:182
#define mShowMenu
Definition: uiodscenetreeitem.h:79
Definition: menuhandler.h:185
MenuItem fillholesmnuitem_
Definition: uiodhortreeitem.h:82
OpendTect application top level object.
Definition: uiodmain.h:38
#define mODTextTranslationClass(clss)
Definition: uistring.h:37
MenuItem delchildrenmnuitem_
Definition: uiodhortreeitem.h:92
MenuItem workflowsmnuitem_
Definition: uiodhortreeitem.h:147
MenuItem lockmnuitem_
Definition: uiodhortreeitem.h:93
#define mMenuOnAnyButton
Definition: uiodscenetreeitem.h:80
MenuItem trackitem_
Definition: uiodhortreeitem.h:40
MenuItem addcrlitem_
Definition: uiodhortreeitem.h:97
MenuItem parentsmnuitem_
Definition: uiodhortreeitem.h:89
bool atsections_
Definition: uiodhortreeitem.h:101
Definition: uiodscenetreeitem.h:22
Definition: uiodhortreeitem.h:117
Definition: uistring.h:88
Definition: uiodscenetreeitem.h:69
const char * parentType() const
Definition: uiodhortreeitem.h:70
MenuItem addzitem_
Definition: uiodhortreeitem.h:98
MenuItem derive3dhormnuitem_
Definition: uiodhortreeitem.h:148
Definition: uiodhortreeitem.h:46
MenuItem interpolatemnuitem_
Definition: uiodhortreeitem.h:150
Definition: uiodhortreeitem.h:128
MenuItem unlockmnuitem_
Definition: uiodhortreeitem.h:94
MenuItem geom2attrmnuitem_
Definition: uiodhortreeitem.h:84
MenuItem algomnuitem_
Definition: uiodhortreeitem.h:146
MenuItem workflowsmnuitem_
Definition: uiodhortreeitem.h:81
Definition: uiodscenetreeitem.h:43
Definition: uiodemsurftreeitem.h:24
MenuItem parentsrdlmnuitem_
Definition: uiodhortreeitem.h:90
Definition: uiodhortreeitem.h:105
bool rgba_
Definition: uiodhortreeitem.h:100
MenuItem positionmnuitem_
Definition: uiodhortreeitem.h:85
#define mDefineItemMembers(type, inherited, parentitem)
Definition: uiodscenetreeitem.h:86
MenuItem filterhormnuitem_
Definition: uiodhortreeitem.h:83
const char * parentType() const
Definition: uiodhortreeitem.h:138
void sort(ObjectSet< T > &os)
Sort ObjectSet. Must have operator > defined for elements.
Definition: objectset.h:224
MenuItem childrenmnuitem_
Definition: uiodhortreeitem.h:91
static uiHor3DInterpol * create(uiParent *)
CNotifier< uiODHorizonParentTreeItem, int > handleMenu
Definition: uiodhortreeitem.h:29
Definition: uiodhortreeitem.h:56
MenuItem constzitem_
Definition: uiodhortreeitem.h:41
MenuItem snapeventmnuitem_
Definition: uiodhortreeitem.h:149
const char * parentType() const
Definition: uiodhortreeitem.h:36
MenuItem addinlitem_
Definition: uiodhortreeitem.h:96
Definition: i_layout.h:26
MenuItem newmenu_
Returns scene id.
Definition: uiodhortreeitem.h:27
MenuItem algomnuitem_
Definition: uiodhortreeitem.h:80
are helping classes for uiTreeViews, wich makes it easy to bundle inteligence and data to treeitems...
Definition: uitreeitem.h:34
Definition: uiodhortreeitem.h:19
MenuItem hordatamnuitem_
Definition: uiodhortreeitem.h:79