13 #include "uiodmainmod.h" 42 const char* iconName()
const;
43 bool handleSubMenu(
int);
54 const char*
name()
const {
return typeid(*this).name(); }
84 void displayMiniCtab();
#define mExpClass(module)
Definition: commondefs.h:157
od_int32 ObjectID
Definition: emposid.h:22
Definition: uiodvw2dfaulttreeitem.h:61
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:182
OpendTect application top level object.
Definition: uiodmain.h:38
#define mODTextTranslationClass(clss)
Definition: uistring.h:37
Definition: uiodvw2dtreeitem.h:113
void setupNewTempFault(EM::ObjectID emid)
Definition: view2dfault.h:25
Definition: uiodvw2dfaulttreeitem.h:50
Hor+Vert sampling in 3D surveys.
Definition: trckeyzsampling.h:32
Definition: view2ddata.h:20
VW2DFault * faultview_
Definition: uiodvw2dfaulttreeitem.h:88
Definition: uiodvw2dtreeitem.h:29
EM::ObjectID emObjectID() const
Definition: uiodvw2dfaulttreeitem.h:70
void removeFault(EM::Fault &)
const char * name() const
Definition: uiodvw2dfaulttreeitem.h:54
Definition: uiodvw2dtreeitem.h:104
A 2D Viewer.
Definition: uiodviewer2d.h:44
uiTreeItem * create() const
Definition: uiodvw2dfaulttreeitem.h:55
bool isSelectable() const
Definition: uiodvw2dfaulttreeitem.h:78
const char * parentType() const
Definition: uiodvw2dfaulttreeitem.h:76
const char * parentType() const
Definition: uiodvw2dfaulttreeitem.h:44
are helping classes for uiTreeViews, wich makes it easy to bundle inteligence and data to treeitems...
Definition: uitreeitem.h:34
Definition: uiodvw2demtreeitem.h:19
void addFaults(const TypeSet< EM::ObjectID > &)
Definition: uiodvw2dfaulttreeitem.h:22
void getLoadedFaults(TypeSet< EM::ObjectID > &) const
void addNewTempFault(EM::ObjectID emid)
void getFaultVwr2DIDs(EM::ObjectID emid, TypeSet< int > &vw2dids) const