21 namespace EM {
class EdgeLineSet;
class EdgeLineSegment;
class Horizon3D;}
22 namespace visSurvey {
class EMObjectDisplay; }
40 static const char* getObjectType(
int displayid);
41 int id()
const {
return displayid_; }
44 float getShift()
const;
45 void setDepthAsAttrib(
int attrib);
47 bool isOnlyAtSections()
const;
49 int nrSections()
const;
53 void checkTrackingStatus();
MenuItem seedsmenuitem_
Definition: uivisemobj.h:77
od_int16 SectionID
Definition: emposid.h:23
#define mExpClass(module)
Definition: commondefs.h:157
od_int32 ObjectID
Definition: emposid.h:22
MenuItem displaymnuitem_
Definition: uivisemobj.h:82
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:182
uiParent * uiparent_
Definition: uivisemobj.h:71
Definition: visemobjdisplay.h:68
void createMenuCB(CallBacker *)
#define mODTextTranslationClass(clss)
Definition: uistring.h:37
MenuItem singlecolmnuitem_
Definition: uivisemobj.h:76
The Visualization Part Server.
Definition: uivispartserv.h:60
BufferString colseqnm_
Definition: uivisemobj.h:111
MenuItem showonlyatsectionsmnuitem_
Definition: uivisemobj.h:83
MenuItem seedpropmnuitem_
Definition: uivisemobj.h:79
Definition: uicolseqsel.h:106
int displayid_
Definition: uivisemobj.h:74
MenuItem showsurfacegridmnuitem_
Definition: uivisemobj.h:86
void handleMenuCB(CallBacker *)
Definition: uiparent.h:24
Definition: helpview.h:47
Used for displaying a polyline, preview for a random line created throught well path.
Definition: visarrowdisplay.h:18
void keyEventCB(CallBacker *)
Definition: uimenuhandler.h:25
void setOnlyAtSectionsDisplay(int id, bool)
MenuItem lockseedsmnuitem_
Definition: uivisemobj.h:80
void addToToolBarCB(CallBacker *)
MenuItem showfullmnuitem_
Definition: uivisemobj.h:84
void setUpConnections(int id)
Settings class holds the user settings. It is an IOPar.
Definition: settings.h:32
uiString toUiString(const DBKey &ky)
Definition: dbkey.h:117
MenuItem showseedsmnuitem_
Definition: uivisemobj.h:78
Definition: uivisemobj.h:91
OD::String with its own variable length buffer. The buffer has a guaranteed minimum size...
Definition: bufstring.h:38
uiColSeqSel * colseqfld_
Definition: uivisemobj.h:108
uiVisPartServer * visserv_
Definition: uivisemobj.h:72
int resolution_
Definition: uivisemobj.h:110
Definition: uivisemobj.h:30
Definition: uisettings.h:60
Earth Model objects like horizons, faults, fault-sticks and bodies.
Definition: embody.h:23
MenuItem showbothmnuitem_
Definition: uivisemobj.h:85
3D Horizon. A Horizon is made up of one or more grids (so they can overlap at faults). The grids are defined by knot-points in a matrix and fillstyle in between the knots.
Definition: emhorizon3d.h:94
#define mDefaultFactoryInstantiation2Param(baseclss, clss, parclss1, parclss2, keywrd, usernm)
Definition: factory.h:307
uiGenInput * resolutionfld_
Definition: uivisemobj.h:107
int id() const
Definition: uivisemobj.h:41