13 #include "uiviewer2dmod.h" 22 namespace MPE {
class Fault3DFlatViewEditor;
class FaultEditor; }
33 void setTrcKeyZSampling(
37 void enablePainting(
bool yn);
#define mExpClass(module)
Definition: commondefs.h:157
od_int32 ObjectID
Definition: emposid.h:22
ObjectEditor to edit EM::Fault3D.
Definition: faulteditor.h:28
Interface class for Notifier. See comments there.
Definition: notify.h:20
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:30
ObjectSet< MPE::Fault3DFlatViewEditor > faulteds_
Definition: view2dfault.h:49
MPE::FaultEditor * f3deditor_
Definition: view2dfault.h:48
Definition: view2dfault.h:25
NotifierAccess * deSelection()
Definition: view2dfault.h:40
Notifier< VW2DFault > deselted_
Definition: view2dfault.h:50
Hor+Vert sampling in 3D surveys.
Definition: trckeyzsampling.h:32
Definition: view2ddata.h:55
Flatview auxiliary data editor.
Definition: uiflatauxdataeditor.h:21
bool knotenabled_
Definition: view2dfault.h:47
Base class for windows containing one or more uiFlatViewer(s).
Definition: uiflatviewwin.h:29
static VW2DFault * create(const EM::ObjectID &id, uiFlatViewWin *fvw, const ObjectSet< uiFlatViewAuxDataEditor > &eds)
Definition: view2dfault.h:28
#define mCreateVw2DDataObj(clss, oid, win, ed)
Definition: view2ddata.h:98