15 #include "vissurveymod.h" 23 namespace MPE {
class ObjectEditor; }
25 namespace OD {
class MarkerStyle3D; }
30 class DataObjectGroup;
58 void setDisplayTransformation(
const mVisTrans* );
60 {
return transformation_;}
62 void setMarkerSize(
float);
65 bool allMarkersDisplayed()
const;
70 int getRightClickNode()
const;
73 bool mouseClick(
const EM::PosID&,
bool shift,
74 bool alt,
bool ctrl );
107 void updateNodePos(
int,
const Coord3& );
108 void removeDragger(
int );
110 void setActiveDragger(
const EM::PosID& );
111 void setupPatchDisplay();
const mVisTrans * getDisplayTransformation() const
Definition: vismpeeditor.h:59
#define mExpClass(module)
Definition: commondefs.h:157
Sower & sower()
Definition: vismpeeditor.h:95
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:182
TypeSet< EM::PosID > posids_
Definition: vismpeeditor.h:123
Notifier< MPEEditor > nodeRightClick
Definition: vismpeeditor.h:67
MPE::Patch * patch_
Definition: vismpeeditor.h:116
void setPatch(MPE::Patch *patch)
Definition: vismpeeditor.h:53
bool isDragging() const
Definition: vismpeeditor.h:91
Is an identifier for each position in the earthmodel.
Definition: emposid.h:35
MPE stands for Model, Predict, Edit. Contains tracking and editing functions.
Definition: autotracker.h:30
Notifier< MPEEditor > draggingStarted
Definition: vismpeeditor.h:93
visBase::Material * activenodematerial_
Definition: vismpeeditor.h:119
Used for displaying a polyline, preview for a random line created throught well path.
Definition: visarrowdisplay.h:18
Definition: vismpeeditor.h:46
OD::MarkerStyle3D markerstyle_
Definition: vismpeeditor.h:127
Class to help setup a callback handling.
Definition: notify.h:121
visBase::EventCatcher * eventcatcher_
Definition: vismpeeditor.h:128
int rightclicknode_
Definition: vismpeeditor.h:113
float markersize_
Definition: vismpeeditor.h:124
3D point or vector
Definition: commontypes.h:57
visBase::Material * nodematerial_
Definition: vismpeeditor.h:118
VisualObjectImpl
Definition: visobject.h:123
EM::PosID activedragger_
Definition: vismpeeditor.h:130
#define mVisTrans
Definition: visdata.h:25
Definition: emseedpicker.h:29
Definition: vispolyline.h:33
Abstraction of EM Object editing. It gives lists of which nodes that may be moved, and in what manner.
Definition: emeditor.h:44
Definition: vismaterial.h:36
MPE::ObjectEditor * emeditor_
Definition: vismpeeditor.h:115
Definition: visannot.h:40
const mVisTrans * transformation_
Definition: vismpeeditor.h:129
static uiHor3DInterpol * create(uiParent *)
Sower * sower_
Definition: vismpeeditor.h:135
MPE::ObjectEditor * getMPEEditor()
Definition: vismpeeditor.h:55
ObjectSet< visBase::MarkerSet > draggermarkers_
Definition: vismpeeditor.h:122
OpendTect.
Definition: commontypes.h:25
visBase::MarkerSet * patchmarkers_
Definition: vismpeeditor.h:125
ObjectSet< visBase::Dragger > draggers_
Definition: vismpeeditor.h:121
bool isdragging_
Definition: vismpeeditor.h:133
#define mCreateDataObj(clss)
Definition: visdata.h:210
visBase::PolyLine * patchline_
Definition: vismpeeditor.h:126
Definition: vissower.h:30
MarkerSet is a set of basic pickmarker with a constant size on screen. Size and shape are settable...
Definition: vismarkerset.h:33
Definition: visevent.h:83
bool draggerinmotion_
Definition: vismpeeditor.h:132