OpendTect 8.0
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Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Attributes | List of all members
Timer Class Reference

Timer class. More...

#include <timer.h>

Inheritance diagram for Timer:
[legend]

Public Types

enum  ScriptPolicy { DefaultPolicy , DontWait , UserWait , KeepWaiting }
 
- Public Types inherited from ObjectWithName
typedef OD::String name_type
 

Public Member Functions

 Timer (const char *nm="Timer")
 
virtual ~Timer ()
 
bool isActive () const
 
bool isSingleShot () const
 
void notifyHandler ()
 
ScriptPolicy scriptPolicy () const
 
void setScriptPolicy (ScriptPolicy)
 
void start (int msec, bool singleshot=false)
 
void stop ()
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=nullptr)
 
 NamedCallBacker (const NamedCallBacker &)=delete
 
 ~NamedCallBacker ()
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
NamedCallBackeroperator= (const NamedCallBacker &)=delete
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object.
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use.
 
CallBackeroperator= (const CallBacker &)=delete
 
void stopReceivingNotifications () const
 
virtual CallBackertrueCaller ()
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
virtual BufferString getName () const
 
bool getNameFromPar (const IOPar &)
 
const name_typename () const override
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
virtual void setName (const char *nm)
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 

Static Public Member Functions

static bool setUserWaitFlag (bool)
 
static Notifier< Timer > * timerShoots ()
 
static Notifier< Timer > * timerShot ()
 
static Notifier< Timer > * timerStarts ()
 
static Notifier< Timer > * timerStopped ()
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 

Public Attributes

Notifier< Timertick
 

Protected Attributes

QTimerCommcomm_
 
ScriptPolicy scriptpolicy_
 
QTimer * timer_
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Additional Inherited Members

- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 

Detailed Description

Timer class.

<>

Member Enumeration Documentation

◆ ScriptPolicy

Enumerator
DefaultPolicy 
DontWait 
UserWait 
KeepWaiting 

Constructor & Destructor Documentation

◆ Timer()

Timer::Timer ( const char * nm = "Timer")

◆ ~Timer()

virtual Timer::~Timer ( )
virtual

Member Function Documentation

◆ isActive()

bool Timer::isActive ( ) const

◆ isSingleShot()

bool Timer::isSingleShot ( ) const

◆ notifyHandler()

void Timer::notifyHandler ( )

◆ scriptPolicy()

ScriptPolicy Timer::scriptPolicy ( ) const

◆ setScriptPolicy()

void Timer::setScriptPolicy ( ScriptPolicy )

◆ setUserWaitFlag()

static bool Timer::setUserWaitFlag ( bool )
static

◆ start()

void Timer::start ( int msec,
bool singleshot = false )

◆ stop()

void Timer::stop ( )

◆ timerShoots()

static Notifier< Timer > * Timer::timerShoots ( )
static

◆ timerShot()

static Notifier< Timer > * Timer::timerShot ( )
static

◆ timerStarts()

static Notifier< Timer > * Timer::timerStarts ( )
static

◆ timerStopped()

static Notifier< Timer > * Timer::timerStopped ( )
static

Member Data Documentation

◆ comm_

QTimerComm* Timer::comm_
protected

◆ scriptpolicy_

ScriptPolicy Timer::scriptpolicy_
protected

◆ tick

Notifier<Timer> Timer::tick

◆ timer_

QTimer* Timer::timer_
protected

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