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Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions | Static Private Member Functions | Friends | List of all members
visBase::HorizonSection Class Reference

#include <vishorizonsection.h>

Inheritance diagram for visBase::HorizonSection:
[legend]

Public Member Functions

int activeVersion (int channel) const
 
void addChannel ()
 
char currentResolution () const
 
StepInterval< int > displayedColRange () const
 
StepInterval< int > displayedRowRange () const
 
void enableGeometryTypeDisplay (GeometryType type, bool yn)
 
bool executePendingUpdates ()
 
void forceRedraw (bool=true)
 
const BinIDValueSetgetCache (int channel) const
 
TextureChannelsgetChannels ()
 
const TextureChannelsgetChannels () const
 
TextureChannel2RGBAgetChannels2RGBA ()
 Don't share texture processes among sections.
 
const TextureChannel2RGBAgetChannels2RGBA () const
 
const char * getClassName () const override
 
const ColTab::MapperSetupgetColTabMapperSetup (int channel) const
 
const ColTab::SequencegetColTabSequence (int channel) const
 
void getDataPositions (DataPointSet &, double zoff, int sid, TaskRunner *) const
 
const visBase::TransformationgetDisplayTransformation () const override
 
const TypeSet< float > * getHistogram (int channel) const
 
int getLineWidth () const
 
int getNrTiles () const
 
osgGeo::LayeredTexture * getOsgTexture ()
 
const osgGeo::LayeredTexture * getOsgTexture () const
 
Geometry::BinIDSurfacegetSurface () const
 
const unsigned char * getTextureData (int titleidx, int &w, int &h) const
 
HorizonTextureHandlergetTextureHandler ()
 Don't share texture handlers among sections.
 
int getTexturePixelSizeInBits () const
 
bool getTileTextureCoordinates (int tileidx, TypeSet< Coord > &) const
 
unsigned char getTransparency (int ch) const
 
ZAxisTransformgetZAxisTransform ()
 
void inValidateCache (int channel)
 
bool isWireframeDisplayed () const
 
int nrChannels () const
 
char nrResolutions () const
 
int nrVersions (int channel) const
 
void removeChannel (int)
 
void selectActiveVersion (int channel, int)
 
void setChannels2RGBA (TextureChannel2RGBA *)
 
void setColTabMapperSetup (int channel, const ColTab::MapperSetup &, TaskRunner *)
 
void setColTabSequence (int channel, const ColTab::Sequence &)
 
void setDisplayRange (const StepInterval< int > &, const StepInterval< int > &)
 
void setDisplayTransformation (const visBase::Transformation *) override
 
void setLineWidth (int)
 
void setNrVersions (int channel, int)
 
void setResolution (char, TaskRunner *)
 
void setSurface (Geometry::BinIDSurface *, bool conn, TaskRunner *)
 
void setTextureData (int channel, const DataPointSet *, int sid, TaskRunner *)
 
void setTextureHandler (HorizonTextureHandler &)
 
void setTextureRange (const StepInterval< int > &, const StepInterval< int > &)
 
void setTransparency (int ch, unsigned char yn)
 
void setUsingNeighborsInIsolatedLine (bool)
 
void setWireframeColor (OD::Color col)
 
void setZAxisTransform (ZAxisTransform *, TaskRunner *)
 
void swapChannels (int, int)
 
void turnOsgOn (bool)
 
void updatePrimitiveSets ()
 
void useChannel (bool)
 
bool usingNeighborsInIsolatedLine () const
 
- Public Member Functions inherited from visBase::VisualObjectImpl
virtual void fillPar (IOPar &) const
 
const MaterialgetMaterial () const
 
MaterialgetMaterial () override
 
bool isRightHandSystem () const override
 
NotifierAccessmaterialChange ()
 
void readLock ()
 
void readUnLock ()
 
void setLockable ()
 
void setMaterial (Material *) override
 
void setRightHandSystem (bool yn) override
 
bool tryReadLock ()
 
bool tryWriteLock ()
 
virtual bool usePar (const IOPar &)
 
void writeLock ()
 
void writeUnLock ()
 
- Public Member Functions inherited from visBase::VisualObject
NotifierAccessdeSelection () override
 
virtual bool getBoundingBox (Coord3 &min, Coord3 &max) const
 
NotifierAccessrightClicked () override
 
const EventInforightClickedEventInfo () const
 
const TypeSet< VisID > * rightClickedPath () const override
 
bool selectable () const override
 
NotifierAccessselection () override
 
virtual void setSceneEventCatcher (EventCatcher *)
 
void setSelectable (bool yn)
 
- Public Member Functions inherited from visBase::DataObject
template<class T >
T * addNodeState (T *ns)
 
void deSelect () const
 
void enableTraversal (unsigned int mask, bool yn=true)
 
virtual const char * errMsg () const
 
SoNode * getInventorNode ()
 
const SoNode * getInventorNode () const
 
BufferString getName () const override
 
NodeStategetNodeState (int idx)
 
virtual float getPixelDensity () const
 
VisID id () const
 
virtual bool isOK () const
 
virtual bool isOn () const
 
bool isPickable (bool actively=true) const
 
virtual bool isSelected () const
 
bool isTraversalEnabled (unsigned int mask) const
 
const OD::Stringname () const override
 
osg::Node * osgNode (bool skipswitch=false)
 
const osg::Node * osgNode (bool skipswitch=false) const
 
NodeStateremoveNodeState (NodeState *)
 
virtual bool rightClickable () const
 
void select () const
 
bool serialize (const char *filename, bool binary=false)
 
void setID (const VisID &)
 
void setName (const char *) override
 
void setName (const uiString &uistr)
 
void setPickable (bool actively, bool passively=true)
 
virtual void setPixelDensity (float dpi)
 
void setUiName (const uiString &)
 
virtual bool turnOn (bool yn)
 
uiString uiName () const
 
void updateSel () const
 
- Public Member Functions inherited from SharedObject
 SharedObject (const char *nm=nullptr)
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=nullptr)
 
 NamedCallBacker (const NamedCallBacker &)=delete
 
 ~NamedCallBacker ()
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
NamedCallBackeroperator= (const NamedCallBacker &)=delete
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object.
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use.
 
CallBackeroperator= (const CallBacker &)=delete
 
void stopReceivingNotifications () const
 
virtual CallBackertrueCaller ()
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
bool getNameFromPar (const IOPar &)
 
const name_typename () const override
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 
- Public Member Functions inherited from RefCount::Referenced
void addObserver (WeakPtrBase *obs)
 Not for normal use. May become private.
 
int nrRefs () const
 Only for expert use.
 
void ref () const
 
bool refIfReffed () const
 Don't use in production, for debugging.
 
void removeObserver (WeakPtrBase *obs)
 Not for normal use. May become private.
 
bool tryRef () const
 Not for normal use. May become private.
 
void unRef () const
 
void unRefNoDelete () const
 

Static Public Member Functions

static RefMan< HorizonSectioncreate ()
 
static const char * getStaticClassName ()
 
static void initClass ()
 
static const char * sFactoryKeyword ()
 
- Static Public Member Functions inherited from visBase::VisualObjectImpl
static const char * sKeyIsOn ()
 
static const char * sKeyMaterial ()
 
static const char * sKeyMaterialID ()
 
- Static Public Member Functions inherited from visBase::DataObject
static osgViewer::CompositeViewer * getCommonViewer ()
 
static float getDefaultPixelDensity ()
 
static VisID getID (const osg::Node *)
 
static bool isVisualizationThread ()
 
static void requestSingleRedraw ()
 
static void setCommonViewer (osgViewer::CompositeViewer *)
 
static void setDefaultPixelDensity (float)
 
static void setVisualizationThread (const void *)
 Call only once from initialization.
 
- Static Public Member Functions inherited from SharedObject
static Notifier< SharedObject > & instanceCreated ()
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 
- Static Public Member Functions inherited from RefCount::Referenced
static bool isSane (const Referenced *)
 

Protected Member Functions

 ~HorizonSection ()
 
bool checkTileIndex (int) const
 
void configSizeParameters ()
 
HorizonSectionTilegetTile (int idx)
 
void removeZTransform ()
 
void setUpdateVar (bool &var, bool yn)
 
void surfaceChange (const TypeSet< GeomPosID > *, TaskRunner *)
 
void surfaceChangeCB (CallBacker *)
 
void updateAutoResolution (const osg::CullStack *)
 
void updateZAxisVOI ()
 
- Protected Member Functions inherited from visBase::VisualObjectImpl
 VisualObjectImpl (bool selectable)
 
virtual ~VisualObjectImpl ()
 
int addChild (osg::Node *)
 
int childIndex (const osg::Node *) const
 
void insertChild (int pos, osg::Node *)
 
virtual void materialChangeCB (CallBacker *)
 
void removeChild (osg::Node *)
 
void setGroupNode (DataObject *)
 
virtual void setGroupNode (osg::Group *)
 Must be called during construction.
 
- Protected Member Functions inherited from visBase::VisualObject
 VisualObject (bool selectable=false)
 
 ~VisualObject ()
 
void triggerDeSel () override
 
void triggerRightClick (const EventInfo *) override
 
void triggerSel () override
 
- Protected Member Functions inherited from visBase::DataObject
 DataObject ()
 
 ~DataObject ()
 
void doAddNodeState (NodeState *)
 
virtual osg::StateSet * getStateSet ()
 
template<class T >
T * setOsgNode (T *t)
 Must be called during construction.
 
void updateNodemask ()
 
- Protected Member Functions inherited from SharedObject
 ~SharedObject ()
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 
- Protected Member Functions inherited from RefCount::Referenced
 Referenced ()
 
 Referenced (const Referenced &)
 
virtual ~Referenced ()
 
Referencedoperator= (const Referenced &)
 

Protected Attributes

float coldistance_
 
char desiredresolution_
 
StepInterval< int > displaycrg_
 
StepInterval< int > displayrrg_
 
bool forceupdate_ = false
 Will trigger redraw request if necessary.
 
Geometry::BinIDSurfacegeometry_ = nullptr
 
RefMan< HorizonSectionDataHandlerhordatahandler_
 
RefMan< HorizonTextureHandlerhortexturehandler_
 
RefMan< HorTilesCreatorAndUpdatorhortilescreatorandupdator_
 
bool isredrawing_ = false
 
int linewidths_ = 1
 
char lowestresidx_ = 0
 
NodeCallbackHandler * nodecallbackhandler_ = nullptr
 
TypeSet< int > normalsidesize_
 
TypeSet< int > normalstartidx_
 
TypeSet< int > nrcells_
 
int nrcoordspertileside_ = 0
 
char nrhorsectnrres_ = 0
 
RowCol origin_
 
osg::Group * osghorizon_
 
int queueid_
 
Threads::Lock redrawlock_
 
float rowdistance_
 
TypeSet< int > spacing_
 
Threads::SpinLock spinlock_
 
bool tesselationlock_
 
TextureCallbackHandler * texturecallbackhandler_ = nullptr
 
StepInterval< int > texturecolrg_
 
StepInterval< int > texturerowrg_
 
Array2DImpl< HorizonSectionTile * > tiles_
 
int tilesidesize_ = 0
 
int totalnormalsize_ = 0
 
ConstRefMan< visBase::Transformationtransformation_
 
TypeSet< int > updatedtileresolutions_
 
ObjectSet< HorizonSectionTileupdatedtiles_
 
Threads::Mutex updatelock_
 
bool useneighbors_ = true
 
bool userchangedisplayrg_ = false
 
bool wireframedisplayed_ = false
 
RefMan< ZAxisTransformzaxistransform_
 
- Protected Attributes inherited from visBase::VisualObjectImpl
RefMan< Materialmaterial_
 
bool righthandsystem_ = true
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Private Member Functions

 HorizonSection ()
 
 mOD_DisableCopy (HorizonSection)
 

Static Private Member Functions

static visBase::DataObjectcreateInternal ()
 

Friends

class DataPointSetFiller
 
class HorizonSectionDataHandler
 
class HorizonSectionTile
 
class HorizonSectionTileGlue
 
class HorizonSectionTilePosSetup
 
class HorizonTextureHandler
 
class HorizonTileRenderPreparer
 
class HorizonTileResolutionTesselator
 
class HorTilesCreatorAndUpdator
 
class TileCoordinatesUpdator
 
class TileResolutionData
 

Additional Inherited Members

- Public Types inherited from ObjectWithName
typedef OD::String name_type
 

Detailed Description

Horizon geometry is divided into 64*64 pixel tiles. Each tile has it's own glue edge to merge into it's neighbors in case of different resolutions. Each tile has it's own coordinates and normals, but they all share the same texture coordinates since the have the same size. Each tile holds its wireframe. It would only turn on wireframe or lines and points depends if you use wireframe or not.

<>

Constructor & Destructor Documentation

◆ HorizonSection()

visBase::HorizonSection::HorizonSection ( )
private

◆ ~HorizonSection()

visBase::HorizonSection::~HorizonSection ( )
protected

Member Function Documentation

◆ activeVersion()

int visBase::HorizonSection::activeVersion ( int channel) const

◆ addChannel()

void visBase::HorizonSection::addChannel ( )

◆ checkTileIndex()

bool visBase::HorizonSection::checkTileIndex ( int ) const
protected

◆ configSizeParameters()

void visBase::HorizonSection::configSizeParameters ( )
protected

◆ create()

static RefMan< HorizonSection > visBase::HorizonSection::create ( )
static

◆ createInternal()

static visBase::DataObject * visBase::HorizonSection::createInternal ( )
inlinestaticprivate

◆ currentResolution()

char visBase::HorizonSection::currentResolution ( ) const

◆ displayedColRange()

StepInterval< int > visBase::HorizonSection::displayedColRange ( ) const

◆ displayedRowRange()

StepInterval< int > visBase::HorizonSection::displayedRowRange ( ) const

◆ enableGeometryTypeDisplay()

void visBase::HorizonSection::enableGeometryTypeDisplay ( GeometryType type,
bool yn )

type 0 is triangle,1 is line, 2 is point, 3 is wire frame

◆ executePendingUpdates()

bool visBase::HorizonSection::executePendingUpdates ( )

◆ forceRedraw()

void visBase::HorizonSection::forceRedraw ( bool = true)

◆ getCache()

const BinIDValueSet * visBase::HorizonSection::getCache ( int channel) const

◆ getChannels() [1/2]

TextureChannels * visBase::HorizonSection::getChannels ( )

◆ getChannels() [2/2]

const TextureChannels * visBase::HorizonSection::getChannels ( ) const

◆ getChannels2RGBA() [1/2]

TextureChannel2RGBA * visBase::HorizonSection::getChannels2RGBA ( )

Don't share texture processes among sections.

◆ getChannels2RGBA() [2/2]

const TextureChannel2RGBA * visBase::HorizonSection::getChannels2RGBA ( ) const

◆ getClassName()

const char * visBase::HorizonSection::getClassName ( ) const
overridevirtual

Reimplemented from visBase::DataObject.

◆ getColTabMapperSetup()

const ColTab::MapperSetup * visBase::HorizonSection::getColTabMapperSetup ( int channel) const

◆ getColTabSequence()

const ColTab::Sequence * visBase::HorizonSection::getColTabSequence ( int channel) const

◆ getDataPositions()

void visBase::HorizonSection::getDataPositions ( DataPointSet & ,
double zoff,
int sid,
TaskRunner *  ) const

◆ getDisplayTransformation()

const visBase::Transformation * visBase::HorizonSection::getDisplayTransformation ( ) const
overridevirtual

All positions going from the outside world to the vis should be transformed with this transform. This enables us to have different coord-systems outside OI, e.g. we can use UTM coords outside the vis without loosing precision in the vis.

Reimplemented from visBase::DataObject.

◆ getHistogram()

const TypeSet< float > * visBase::HorizonSection::getHistogram ( int channel) const

◆ getLineWidth()

int visBase::HorizonSection::getLineWidth ( ) const
inline

◆ getNrTiles()

int visBase::HorizonSection::getNrTiles ( ) const

◆ getOsgTexture() [1/2]

osgGeo::LayeredTexture * visBase::HorizonSection::getOsgTexture ( )

◆ getOsgTexture() [2/2]

const osgGeo::LayeredTexture * visBase::HorizonSection::getOsgTexture ( ) const

◆ getStaticClassName()

static const char * visBase::HorizonSection::getStaticClassName ( )
static

◆ getSurface()

Geometry::BinIDSurface * visBase::HorizonSection::getSurface ( ) const
inline

◆ getTextureData()

const unsigned char * visBase::HorizonSection::getTextureData ( int titleidx,
int & w,
int & h ) const

◆ getTextureHandler()

HorizonTextureHandler & visBase::HorizonSection::getTextureHandler ( )

Don't share texture handlers among sections.

◆ getTexturePixelSizeInBits()

int visBase::HorizonSection::getTexturePixelSizeInBits ( ) const

◆ getTile()

HorizonSectionTile * visBase::HorizonSection::getTile ( int idx)
protected

◆ getTileTextureCoordinates()

bool visBase::HorizonSection::getTileTextureCoordinates ( int tileidx,
TypeSet< Coord > &  ) const

◆ getTransparency()

unsigned char visBase::HorizonSection::getTransparency ( int ch) const

◆ getZAxisTransform()

ZAxisTransform * visBase::HorizonSection::getZAxisTransform ( )
inline

◆ initClass()

static void visBase::HorizonSection::initClass ( )
static

◆ inValidateCache()

void visBase::HorizonSection::inValidateCache ( int channel)

◆ isWireframeDisplayed()

bool visBase::HorizonSection::isWireframeDisplayed ( ) const
inline

◆ mOD_DisableCopy()

visBase::HorizonSection::mOD_DisableCopy ( HorizonSection )
private

◆ nrChannels()

int visBase::HorizonSection::nrChannels ( ) const

◆ nrResolutions()

char visBase::HorizonSection::nrResolutions ( ) const

◆ nrVersions()

int visBase::HorizonSection::nrVersions ( int channel) const

◆ removeChannel()

void visBase::HorizonSection::removeChannel ( int )

◆ removeZTransform()

void visBase::HorizonSection::removeZTransform ( )
protected

◆ selectActiveVersion()

void visBase::HorizonSection::selectActiveVersion ( int channel,
int  )

◆ setChannels2RGBA()

void visBase::HorizonSection::setChannels2RGBA ( TextureChannel2RGBA * )

◆ setColTabMapperSetup()

void visBase::HorizonSection::setColTabMapperSetup ( int channel,
const ColTab::MapperSetup & ,
TaskRunner *  )

◆ setColTabSequence()

void visBase::HorizonSection::setColTabSequence ( int channel,
const ColTab::Sequence &  )

◆ setDisplayRange()

void visBase::HorizonSection::setDisplayRange ( const StepInterval< int > & ,
const StepInterval< int > &  )

◆ setDisplayTransformation()

void visBase::HorizonSection::setDisplayTransformation ( const visBase::Transformation * )
overridevirtual

All positions going from the outside world to the vis should be transformed with this transform. This enables us to have different coord-systems outside OI, e.g. we can use UTM coords outside the vis without loosing precision in the vis.

Reimplemented from visBase::DataObject.

◆ setLineWidth()

void visBase::HorizonSection::setLineWidth ( int )

◆ setNrVersions()

void visBase::HorizonSection::setNrVersions ( int channel,
int  )

◆ setResolution()

void visBase::HorizonSection::setResolution ( char ,
TaskRunner *  )

◆ setSurface()

void visBase::HorizonSection::setSurface ( Geometry::BinIDSurface * ,
bool conn,
TaskRunner *  )

◆ setTextureData()

void visBase::HorizonSection::setTextureData ( int channel,
const DataPointSet * ,
int sid,
TaskRunner *  )

◆ setTextureHandler()

void visBase::HorizonSection::setTextureHandler ( HorizonTextureHandler & )

◆ setTextureRange()

void visBase::HorizonSection::setTextureRange ( const StepInterval< int > & ,
const StepInterval< int > &  )

◆ setTransparency()

void visBase::HorizonSection::setTransparency ( int ch,
unsigned char yn )

◆ setUpdateVar()

void visBase::HorizonSection::setUpdateVar ( bool & var,
bool yn )
protected

◆ setUsingNeighborsInIsolatedLine()

void visBase::HorizonSection::setUsingNeighborsInIsolatedLine ( bool )

◆ setWireframeColor()

void visBase::HorizonSection::setWireframeColor ( OD::Color col)

◆ setZAxisTransform()

void visBase::HorizonSection::setZAxisTransform ( ZAxisTransform * ,
TaskRunner *  )

◆ sFactoryKeyword()

static const char * visBase::HorizonSection::sFactoryKeyword ( )
static

◆ surfaceChange()

void visBase::HorizonSection::surfaceChange ( const TypeSet< GeomPosID > * ,
TaskRunner *  )
protected

◆ surfaceChangeCB()

void visBase::HorizonSection::surfaceChangeCB ( CallBacker * )
protected

◆ swapChannels()

void visBase::HorizonSection::swapChannels ( int ,
int  )

◆ turnOsgOn()

void visBase::HorizonSection::turnOsgOn ( bool )

◆ updateAutoResolution()

void visBase::HorizonSection::updateAutoResolution ( const osg::CullStack * )
protected

◆ updatePrimitiveSets()

void visBase::HorizonSection::updatePrimitiveSets ( )

◆ updateZAxisVOI()

void visBase::HorizonSection::updateZAxisVOI ( )
protected

◆ useChannel()

void visBase::HorizonSection::useChannel ( bool )

◆ usingNeighborsInIsolatedLine()

bool visBase::HorizonSection::usingNeighborsInIsolatedLine ( ) const

Friends And Related Symbol Documentation

◆ DataPointSetFiller

friend class DataPointSetFiller
friend

◆ HorizonSectionDataHandler

friend class HorizonSectionDataHandler
friend

◆ HorizonSectionTile

friend class HorizonSectionTile
friend

◆ HorizonSectionTileGlue

friend class HorizonSectionTileGlue
friend

◆ HorizonSectionTilePosSetup

friend class HorizonSectionTilePosSetup
friend

◆ HorizonTextureHandler

friend class HorizonTextureHandler
friend

◆ HorizonTileRenderPreparer

friend class HorizonTileRenderPreparer
friend

◆ HorizonTileResolutionTesselator

friend class HorizonTileResolutionTesselator
friend

◆ HorTilesCreatorAndUpdator

friend class HorTilesCreatorAndUpdator
friend

◆ TileCoordinatesUpdator

friend class TileCoordinatesUpdator
friend

◆ TileResolutionData

friend class TileResolutionData
friend

Member Data Documentation

◆ coldistance_

float visBase::HorizonSection::coldistance_
protected

◆ desiredresolution_

char visBase::HorizonSection::desiredresolution_
protected

◆ displaycrg_

StepInterval<int> visBase::HorizonSection::displaycrg_
protected

◆ displayrrg_

StepInterval<int> visBase::HorizonSection::displayrrg_
protected

◆ forceupdate_

bool visBase::HorizonSection::forceupdate_ = false
protected

Will trigger redraw request if necessary.

◆ geometry_

Geometry::BinIDSurface* visBase::HorizonSection::geometry_ = nullptr
protected

◆ hordatahandler_

RefMan<HorizonSectionDataHandler> visBase::HorizonSection::hordatahandler_
protected

◆ hortexturehandler_

RefMan<HorizonTextureHandler> visBase::HorizonSection::hortexturehandler_
protected

◆ hortilescreatorandupdator_

RefMan<HorTilesCreatorAndUpdator> visBase::HorizonSection::hortilescreatorandupdator_
protected

◆ isredrawing_

bool visBase::HorizonSection::isredrawing_ = false
protected

◆ linewidths_

int visBase::HorizonSection::linewidths_ = 1
protected

◆ lowestresidx_

char visBase::HorizonSection::lowestresidx_ = 0
protected

◆ nodecallbackhandler_

NodeCallbackHandler* visBase::HorizonSection::nodecallbackhandler_ = nullptr
protected

◆ normalsidesize_

TypeSet<int> visBase::HorizonSection::normalsidesize_
protected

◆ normalstartidx_

TypeSet<int> visBase::HorizonSection::normalstartidx_
protected

◆ nrcells_

TypeSet<int> visBase::HorizonSection::nrcells_
protected

◆ nrcoordspertileside_

int visBase::HorizonSection::nrcoordspertileside_ = 0
protected

◆ nrhorsectnrres_

char visBase::HorizonSection::nrhorsectnrres_ = 0
protected

◆ origin_

RowCol visBase::HorizonSection::origin_
protected

◆ osghorizon_

osg::Group* visBase::HorizonSection::osghorizon_
protected

◆ queueid_

int visBase::HorizonSection::queueid_
protected

◆ redrawlock_

Threads::Lock visBase::HorizonSection::redrawlock_
protected

◆ rowdistance_

float visBase::HorizonSection::rowdistance_
protected

◆ spacing_

TypeSet<int> visBase::HorizonSection::spacing_
protected

◆ spinlock_

Threads::SpinLock visBase::HorizonSection::spinlock_
protected

◆ tesselationlock_

bool visBase::HorizonSection::tesselationlock_
protected

◆ texturecallbackhandler_

TextureCallbackHandler* visBase::HorizonSection::texturecallbackhandler_ = nullptr
protected

◆ texturecolrg_

StepInterval<int> visBase::HorizonSection::texturecolrg_
protected

◆ texturerowrg_

StepInterval<int> visBase::HorizonSection::texturerowrg_
protected

◆ tiles_

Array2DImpl<HorizonSectionTile*> visBase::HorizonSection::tiles_
protected

◆ tilesidesize_

int visBase::HorizonSection::tilesidesize_ = 0
protected

◆ totalnormalsize_

int visBase::HorizonSection::totalnormalsize_ = 0
protected

◆ transformation_

ConstRefMan< visBase::Transformation > visBase::HorizonSection::transformation_
protected

◆ updatedtileresolutions_

TypeSet<int> visBase::HorizonSection::updatedtileresolutions_
protected

◆ updatedtiles_

ObjectSet<HorizonSectionTile> visBase::HorizonSection::updatedtiles_
protected

◆ updatelock_

Threads::Mutex visBase::HorizonSection::updatelock_
protected

◆ useneighbors_

bool visBase::HorizonSection::useneighbors_ = true
protected

◆ userchangedisplayrg_

bool visBase::HorizonSection::userchangedisplayrg_ = false
protected

◆ wireframedisplayed_

bool visBase::HorizonSection::wireframedisplayed_ = false
protected

◆ zaxistransform_

RefMan<ZAxisTransform> visBase::HorizonSection::zaxistransform_
protected

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2025