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| | ExplPolygonSurface (const PolygonSurface *, float zscale=1) |
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| | ~ExplPolygonSurface () |
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| void | display (bool polygons, bool body) |
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| void | setPolygonSurface (const PolygonSurface *) |
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| const PolygonSurface * | getPolygonSurface () const |
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| void | setZScale (float) |
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| bool | arePolygonsDisplayed () const |
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| bool | isBodyDisplayed () const |
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| bool | needsUpdate () const |
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| DAGTetrahedraTree * | getTetrahedraTree () const |
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| TypeSet< Coord3 > | getSurfaceSamples () const |
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| TypeSet< int > | getSampleIndices () const |
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| bool | prepareBodyDAGTree () |
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| char | positionToBody (const Coord3 point) |
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| bool | createsNormals () const |
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| bool | update (bool forceall, TaskRunner *) |
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| virtual | ~IndexedShape () |
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| virtual void | setCoordList (Coord3List *cl, Coord3List *nl=0, Coord3List *texturecoords=0, bool createnew=true) |
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| virtual void | setRightHandedNormals (bool) |
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| virtual bool | createsTextureCoords () const |
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| const ObjectSet< IndexedGeometry > & | getGeometry () const |
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| ObjectSet< IndexedGeometry > & | getGeometry () |
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| const Coord3List * | coordList () const |
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| Coord3List * | coordList () |
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| const Coord3List * | normalCoordList () const |
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| Coord3List * | normalCoordList () |
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| const Coord3List * | textureCoordList () const |
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| Coord3List * | textureCoordList () |
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| int | getVersion () const |
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| | CallBacker () |
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| | CallBacker (const CallBacker &) |
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| virtual | ~CallBacker () |
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| bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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| bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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| void | detachCB (NotifierAccess &, const CallBack &) |
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| void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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| bool | isNotifierAttached (NotifierAccess *) const |
| | Only for debugging purposes, don't use. More...
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A triangulated representation of a polygonsurface