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| | uiGatherDisplay (uiParent *) |
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| | ~uiGatherDisplay () |
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| virtual void | setPosition (const BinID &, const Interval< double > *zrg=0) |
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| void | setVDGather (int) |
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| void | setWVAGather (int) |
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| void | displayAnnotation (bool yn) |
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| bool | displaysAnnotation () const |
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| void | setFixedOffsetRange (bool yn, const Interval< float > &) |
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| bool | getFixedOffsetRange () const |
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| const Interval< float > & | getOffsetRange () const |
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| const Interval< double > * | getZRange () const |
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| const Interval< float > & | getZDataRange () const |
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| uiFlatViewer * | getUiFlatViewer () |
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| BinID | getBinID () const |
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| void | setInitialSize (const uiSize &) |
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| void | setWidth (int) |
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| void | updateViewRange () |
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| | uiGroup (uiParent *, const char *nm="uiGroup", bool manage=true) |
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| virtual | ~uiGroup () |
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| | operator const uiGroupObj * () const |
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| | operator uiGroupObj * () |
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| | operator const uiObject & () const |
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| | operator uiObject & () |
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| uiObject * | attachObj () |
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| const uiObject * | attachObj () const |
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| uiParent * | parent () |
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| const uiParent * | parent () const |
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| void | setHSpacing (int) |
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| void | setVSpacing (int) |
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| void | setSpacing (int s=0) |
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| void | setBorder (int) |
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| void | setFrame (bool yn=true) |
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| void | setNoBackGround () |
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| uiObject * | hAlignObj () |
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| void | setHAlignObj (uiObject *o) |
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| void | setHAlignObj (uiGroup *o) |
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| uiObject * | hCenterObj () |
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| void | setHCenterObj (uiObject *o) |
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| void | setHCenterObj (uiGroup *o) |
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| void | setIsMain (bool) |
| | internal use only. Tells the layout manager it's a toplevel mngr. More...
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| virtual uiMainWin * | mainwin () |
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| void | setChildrenSensitive (bool) |
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| virtual Notifier< uiBaseObject > & | preFinalise () |
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| virtual Notifier< uiBaseObject > & | postFinalise () |
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| virtual void | setSize (const uiSize &) |
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| | uiParent (const char *nm, uiParentBody *) |
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| void | addChild (uiBaseObject &) |
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| void | manageChld (uiBaseObject &, uiObjectBody &) |
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| void | attachChild (constraintType tp, uiObject *child, uiObject *other, int margin, bool reciprocal) |
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| const ObjectSet< uiBaseObject > * | childList () const |
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| uiObject * | mainObject () |
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| const uiObject * | mainObject () const |
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| uiParentBody * | pbody () |
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| const uiParentBody * | pbody () const |
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| void | attach (constraintType t, int margin=-1) |
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| void | attach (constraintType t, uiParent *oth, int margin=-1, bool reciprocal=true) |
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| void | attach (constraintType t, uiObject *oth, int margin=-1, bool reciprocal=true) |
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| virtual void | display (bool yn, bool shrk=false, bool maximize=false) |
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| bool | isDisplayed () const |
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| void | setFocus () |
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| bool | hasFocus () const |
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| void | setSensitive (bool yn=true) |
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| bool | sensitive () const |
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| const uiFont * | font () const |
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| void | setFont (const uiFont &f) |
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| void | setCaption (const uiString &c) |
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| void | setCursor (const MouseCursor &c) |
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| uiSize | actualsize (bool include_border) const |
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| int | prefHNrPics () const |
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| int | prefVNrPics () const |
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| void | setPrefHeight (int h) |
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| void | setPrefWidth (int w) |
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| void | setPrefHeightInChar (int h) |
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| void | setPrefHeightInChar (float h) |
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| void | setPrefWidthInChar (float w) |
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| void | setPrefWidthInChar (int w) |
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| virtual void | reDraw (bool deep) |
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| void | shallowRedraw (CallBacker *=0) |
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| void | deepRedraw (CallBacker *=0) |
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| void | setStretch (int h, int v) |
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| Color | backgroundColor () const |
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| Color | roBackgroundColor () const |
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| void | setBackgroundColor (const Color &c) |
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| void | translateText () |
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Displays multiple PreStack Gathers side by side with dynamic redraw possibility.