OpendTect-6_4  6.4
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
uiBatchJobDispatcherSel Member List

This is the complete list of members for uiBatchJobDispatcherSel, including all inherited members.

actualsize(bool include_border) const uiParentinline
addChild(uiBaseObject &)uiParent
attach(constraintType t, int margin=-1)uiParentinline
attach(constraintType t, uiParent *oth, int margin=-1, bool reciprocal=true)uiParentinline
attach(constraintType t, uiObject *oth, int margin=-1, bool reciprocal=true)uiParentinline
attach_(constraintType, uiObject *oth, int margin=-1, bool reciprocal=true)uiGroupprotectedvirtual
attachChild(constraintType tp, uiObject *child, uiObject *other, int margin, bool reciprocal)uiParent
attachObj()uiGroupinline
attachObj() const uiGroupinline
backgroundColor() const uiParent
body_uiGroupprotected
bodyDel(CallBacker *)uiGroupprotected
checkeduiBatchJobDispatcherSelprivate
childList() const uiParent
deepRedraw(CallBacker *=0)uiParentinline
display(bool yn, bool shrk=false, bool maximize=false)uiParentinlinevirtual
dobatchbox_uiBatchJobDispatcherSelprotected
fldChck(CallBacker *)uiBatchJobDispatcherSelprotected
font() const uiParentinline
grpobj_uiGroupprotected
gtDynamicCastToGrp(mQtclass(QWidget *))uiGroupstatic
hAlignObj()uiGroup
hasFocus() const uiParentinline
hCenterObj()uiGroup
init(bool optional)uiBatchJobDispatcherSelprotected
initFlds(CallBacker *)uiBatchJobDispatcherSelprotected
isDisplayed() const uiParentinline
jobname_uiBatchJobDispatcherSelprotected
jobSpec()uiBatchJobDispatcherSelinlineprivate
jobspec_uiBatchJobDispatcherSelprotected
jobSpecUpdated()uiBatchJobDispatcherSelprivate
mainObject()uiParentinline
mainObject() const uiParentinline
mainobject()uiGroupinlineprotectedvirtual
mainwin()uiGroupinlinevirtual
manageChld(uiBaseObject &, uiObjectBody &)uiParent
noLaunchersAvailable() const uiBatchJobDispatcherSelinlineprotected
operator const uiGroupObj *() const uiGroupinline
operator const uiObject &() const uiGroupinline
operator uiGroupObj *()uiGroupinline
operator uiObject &()uiGroupinline
optsbut_uiBatchJobDispatcherSelprotected
optsPush(CallBacker *)uiBatchJobDispatcherSelprotected
parent()uiGroupinline
parent() const uiGroupinline
pbody()uiParent
pbody() const uiParentinline
postFinalise()uiGroupinlinevirtual
prefHNrPics() const uiParentinline
preFinalise()uiGroupinlinevirtual
prefVNrPics() const uiParentinline
reDraw(bool deep)uiParentinlinevirtual
reDraw_(bool deep)uiGroupinlineprotectedvirtual
reSizeChildren(const uiObject *, float, float)uiGroupprotected
roBackgroundColor() const uiParent
saveProcPars(const IOObj &) const uiBatchJobDispatcherSelprivate
selChg(CallBacker *)uiBatchJobDispatcherSelprotected
selected() const uiBatchJobDispatcherSelprivate
selectedInfo() const uiBatchJobDispatcherSelprivate
selectedLauncher()uiBatchJobDispatcherSelprivate
selectionChangeuiBatchJobDispatcherSelprivate
selfld_uiBatchJobDispatcherSelprotected
selIdx() const uiBatchJobDispatcherSelprotected
sensitive() const uiParentinline
setBackgroundColor(const Color &c)uiParentinline
setBorder(int)uiGroup
setCaption(const uiString &c)uiParentinline
setChildrenSensitive(bool)uiGroup
setCursor(const MouseCursor &c)uiParentinline
setFocus()uiParentinline
setFont(const uiFont &f)uiParentinline
setFrame(bool yn=true)uiGroup
setFrameStyle(int)uiGroupprotected
setHAlignObj(uiObject *o)uiGroup
setHAlignObj(uiGroup *o)uiGroupinline
setHCenterObj(uiObject *o)uiGroup
setHCenterObj(uiGroup *o)uiGroupinline
setHSpacing(int)uiGroup
setIsMain(bool)uiGroup
setJobName(const char *)uiBatchJobDispatcherSelprivate
setJobSpec(const Batch::JobSpec &)uiBatchJobDispatcherSelprivate
setNoBackGround()uiGroup
setPrefHeight(int h)uiParentinline
setPrefHeightInChar(int h)uiParentinline
setPrefHeightInChar(float h)uiParentinline
setPrefWidth(int w)uiParentinline
setPrefWidthInChar(float w)uiParentinline
setPrefWidthInChar(int w)uiParentinline
setSensitive(bool yn=true)uiParentinline
setShrinkAllowed(bool)uiGroupprotected
setSize(const uiSize &)uiGroupvirtual
setSpacing(int s=0)uiGroupinline
setStretch(int h, int v)uiParentinline
setVSpacing(int)uiGroup
setWantBatch(bool)uiBatchJobDispatcherSelprivate
shallowRedraw(CallBacker *=0)uiParentinline
shrinkAllowed()uiGroupprotected
start()uiBatchJobDispatcherSelprivate
translateText()uiParent
uiBatchJobDispatcherSel(uiParent *, bool optional, const Batch::JobSpec &)uiBatchJobDispatcherSelprivate
uidispatchers_uiBatchJobDispatcherSelprotected
uiGroup(uiParent *, const char *nm="uiGroup", bool manage=true)uiGroup
uiobjDel(CallBacker *)uiGroupprotected
uiParent(const char *nm, uiParentBody *)uiParent
wantBatch() const uiBatchJobDispatcherSelprivate
~uiGroup()uiGroupvirtual

Generated at 12/02/2019 10:56:56 for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2019